mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Rebase against c6b852e3c37247a01547d8ab9d1630684f9c5aaa.
This commit is contained in:
parent
57204d77d9
commit
26f14c2ddd
@ -1 +1,3 @@
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Fixes: [24754] Support for ID3DXFont::DrawTextA/W
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#Disabled since it's in the process of being upstreamed.
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Disabled: true
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@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "0f51b732e4eae54b13232e025d00f277d75f564b"
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echo "c6b852e3c37247a01547d8ab9d1630684f9c5aaa"
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}
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# Show version information
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@ -109,7 +109,6 @@ patch_enable_all ()
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enable_d3dx9_36_D3DXSHProjectCubeMap="$1"
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enable_d3dx9_36_D3DXStubs="$1"
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enable_d3dx9_36_DDS="$1"
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enable_d3dx9_36_DrawText="$1"
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enable_d3dx9_36_Filter_Warnings="$1"
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enable_d3dx9_36_Optimize_Inplace="$1"
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enable_d3dx9_36_UpdateSkinnedMesh="$1"
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@ -439,9 +438,6 @@ patch_enable ()
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d3dx9_36-DDS)
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enable_d3dx9_36_DDS="$2"
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;;
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d3dx9_36-DrawText)
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enable_d3dx9_36_DrawText="$2"
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;;
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d3dx9_36-Filter_Warnings)
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enable_d3dx9_36_Filter_Warnings="$2"
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;;
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@ -2195,7 +2191,7 @@ fi
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# |
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# | Modified files:
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# | * configure.ac, dlls/bcrypt/Makefile.in, dlls/bcrypt/bcrypt_internal.h, dlls/bcrypt/bcrypt_main.c, dlls/bcrypt/gcrypt.c,
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# | dlls/bcrypt/gnutls.c, dlls/bcrypt/tests/bcrypt.c
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# | dlls/bcrypt/gnutls.c, dlls/bcrypt/macos.c, dlls/bcrypt/tests/bcrypt.c
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# |
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if test "$enable_bcrypt_ECDHSecretAgreement" -eq 1; then
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patch_apply bcrypt-ECDHSecretAgreement/0001-bcrypt-Implement-BCryptSecretAgreement-with-libgcryp.patch
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@ -2666,27 +2662,6 @@ if test "$enable_d3dx9_36_DDS" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset d3dx9_36-DrawText
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#24754] Support for ID3DXFont::DrawTextA/W
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# |
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# | Modified files:
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# | * dlls/d3dx9_36/font.c
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# |
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if test "$enable_d3dx9_36_DrawText" -eq 1; then
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patch_apply d3dx9_36-DrawText/0001-d3dx9_36-Implement-ID3DXFontImpl_DrawText.patch
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patch_apply d3dx9_36-DrawText/0002-d3dx9_36-Fix-horizontal-centering-in-ID3DXFont_DrawT.patch
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patch_apply d3dx9_36-DrawText/0003-d3dx9_36-Support-NULL-terminated-strings-in-ID3DXFon.patch
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patch_apply d3dx9_36-DrawText/0004-d3dx9_36-ID3DXFont_DrawText-calc_rect-can-be-null.patch
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(
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printf '%s\n' '+ { "Christian Costa", "d3dx9_36: Implement ID3DXFontImpl_DrawText.", 1 },';
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printf '%s\n' '+ { "Christian Costa", "d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText.", 1 },';
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printf '%s\n' '+ { "Alistair Leslie-Hughes", "d3dx9_36: Support NULL terminated strings in ID3DXFont_DrawText.", 1 },';
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printf '%s\n' '+ { "Alistair Leslie-Hughes", "d3dx9_36: ID3DXFont_DrawText calc_rect can be null.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset d3dx9_36-Filter_Warnings
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# |
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# | This patchset fixes the following Wine bugs:
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@ -1,4 +1,4 @@
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From 8d3eb0ab5a397762fec9a1b47e7e464828e1303a Mon Sep 17 00:00:00 2001
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From 50c96d632c841210ad730e255f85b9611bcbf8e1 Mon Sep 17 00:00:00 2001
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From: Paul Gofman <gofmanp@gmail.com>
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Date: Mon, 25 Feb 2019 15:05:12 +0300
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Subject: [PATCH] wined3d: Support SWVP vertex shader constants limit in state
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@ -7,15 +7,15 @@ Subject: [PATCH] wined3d: Support SWVP vertex shader constants limit in state
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---
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dlls/d3d9/tests/device.c | 5 -----
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dlls/d3d9/tests/visual.c | 1 -
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dlls/wined3d/device.c | 24 ++++++++++++++++++------
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dlls/wined3d/device.c | 25 +++++++++++++++++++------
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dlls/wined3d/glsl_shader.c | 2 +-
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dlls/wined3d/stateblock.c | 12 ++++++++----
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dlls/wined3d/wined3d_private.h | 4 ++--
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include/wine/wined3d.h | 2 +-
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7 files changed, 30 insertions(+), 20 deletions(-)
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7 files changed, 31 insertions(+), 20 deletions(-)
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diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
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index 8c1ebc1719..b60468e013 100644
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index 8c1ebc171..b60468e01 100644
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--- a/dlls/d3d9/tests/device.c
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+++ b/dlls/d3d9/tests/device.c
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@@ -6413,13 +6413,10 @@ static void test_vertex_shader_constant(void)
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@ -49,7 +49,7 @@ index 8c1ebc1719..b60468e013 100644
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hr = IDirect3DDevice9_SetVertexShaderConstantF(device, consts_swvp - 1, c, 1);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
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index cb84ef6f28..2d6e1fa688 100644
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index cb84ef6f2..2d6e1fa68 100644
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--- a/dlls/d3d9/tests/visual.c
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+++ b/dlls/d3d9/tests/visual.c
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@@ -24884,7 +24884,6 @@ static void test_mvp_software_vertex_shaders(void)
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@ -61,7 +61,7 @@ index cb84ef6f28..2d6e1fa688 100644
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hr = IDirect3DDevice9_BeginScene(device);
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diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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index 9aa2c10bc7..3aa3d13314 100644
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index d690a83ec..3523ffb91 100644
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--- a/dlls/wined3d/device.c
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+++ b/dlls/wined3d/device.c
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@@ -2269,13 +2269,17 @@ HRESULT CDECL wined3d_device_set_vs_consts_f(struct wined3d_device *device,
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@ -103,16 +103,20 @@ index 9aa2c10bc7..3aa3d13314 100644
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return WINED3DERR_INVALIDCALL;
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memcpy(constants, &device->state.vs_consts_f[start_idx], count * sizeof(*constants));
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@@ -3840,7 +3848,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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@@ -3836,10 +3844,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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struct wined3d_stateblock *stateblock)
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{
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const struct wined3d_stateblock_state *state = &stateblock->stateblock_state;
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+ const struct wined3d_d3d_info *d3d_info = &device->adapter->d3d_info;
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const struct wined3d_saved_states *changed = &stateblock->changed;
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const unsigned int word_bit_count = sizeof(DWORD) * CHAR_BIT;
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+ unsigned int i, j, start, idx, vs_uniform_count;
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struct wined3d_blend_state *blend_state;
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- unsigned int i, j, start, idx;
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struct wined3d_color colour;
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- unsigned int i, j, count;
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+ unsigned int i, j, count, vs_uniform_count;
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struct wined3d_range range;
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BOOL set_blend_state;
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TRACE("device %p, stateblock %p.\n", device, stateblock);
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@@ -3850,8 +3858,12 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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@@ -3852,9 +3861,13 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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if (changed->pixelShader)
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wined3d_device_set_pixel_shader(device, state->ps);
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@ -120,14 +124,15 @@ index 9aa2c10bc7..3aa3d13314 100644
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+ & (WINED3DCREATE_SOFTWARE_VERTEXPROCESSING | WINED3DCREATE_MIXED_VERTEXPROCESSING)
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+ ? d3d_info->limits.vs_uniform_count_swvp : d3d_info->limits.vs_uniform_count;
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+
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count = 0;
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- for (i = 0; i < d3d_info->limits.vs_uniform_count; ++i)
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+ for (i = 0; i < vs_uniform_count; ++i)
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for (start = 0; ; start = range.offset + range.size)
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{
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if (wined3d_bitmap_is_set(changed->vs_consts_f, i))
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++count;
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- if (!wined3d_bitmap_get_range(changed->vs_consts_f, WINED3D_MAX_VS_CONSTS_F, start, &range))
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+ if (!wined3d_bitmap_get_range(changed->vs_consts_f, vs_uniform_count, start, &range))
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break;
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wined3d_device_set_vs_consts_f(device, range.offset, range.size, &state->vs_consts_f[range.offset]);
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diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
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index 4f7cc772be..a88f92cc03 100644
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index 4f7cc772b..a88f92cc0 100644
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--- a/dlls/wined3d/glsl_shader.c
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+++ b/dlls/wined3d/glsl_shader.c
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@@ -1913,7 +1913,7 @@ static void shader_glsl_update_float_vertex_constants(struct wined3d_device *dev
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@ -140,7 +145,7 @@ index 4f7cc772be..a88f92cc03 100644
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update_heap_entry(heap, i, priv->next_constant_version);
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}
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diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
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index 69210e1fba..7e7bb4d6a9 100644
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index 69210e1fb..7e7bb4d6a 100644
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--- a/dlls/wined3d/stateblock.c
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+++ b/dlls/wined3d/stateblock.c
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@@ -1331,12 +1331,16 @@ HRESULT CDECL wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *stat
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@ -181,29 +186,29 @@ index 69210e1fba..7e7bb4d6a9 100644
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default:
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diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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index 73834233a9..d07ac1ab0b 100644
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index cac59b92d..33b226771 100644
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--- a/dlls/wined3d/wined3d_private.h
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+++ b/dlls/wined3d/wined3d_private.h
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@@ -3201,7 +3201,7 @@ struct wined3d_state
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@@ -3199,7 +3199,7 @@ struct wined3d_state
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struct wined3d_shader_resource_view *shader_resource_view[WINED3D_SHADER_TYPE_COUNT][MAX_SHADER_RESOURCE_VIEWS];
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struct wined3d_unordered_access_view *unordered_access_view[WINED3D_PIPELINE_COUNT][MAX_UNORDERED_ACCESS_VIEWS];
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BOOL vs_consts_b[WINED3D_MAX_CONSTS_B];
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struct wined3d_ivec4 vs_consts_i[WINED3D_MAX_CONSTS_I];
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- struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F];
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+ struct wined3d_vec4 vs_consts_f[WINED3D_MAX_VS_CONSTS_F_SWVP];
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struct wined3d_ivec4 vs_consts_i[WINED3D_MAX_CONSTS_I];
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BOOL vs_consts_b[WINED3D_MAX_CONSTS_B];
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BOOL ps_consts_b[WINED3D_MAX_CONSTS_B];
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struct wined3d_ivec4 ps_consts_i[WINED3D_MAX_CONSTS_I];
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@@ -3929,7 +3929,7 @@ struct wined3d_saved_states
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DWORD ps_consts_f[WINED3D_MAX_PS_CONSTS_F >> 5];
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WORD vertexShaderConstantsB; /* WINED3D_MAX_CONSTS_B, 16 */
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WORD vertexShaderConstantsI; /* WINED3D_MAX_CONSTS_I, 16 */
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@@ -3917,7 +3917,7 @@ struct wined3d_vertex_declaration
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struct wined3d_saved_states
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{
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- DWORD vs_consts_f[WINED3D_MAX_VS_CONSTS_F >> 5];
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+ DWORD vs_consts_f[WINED3D_MAX_VS_CONSTS_F_SWVP >> 5];
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DWORD textures : 20; /* WINED3D_MAX_COMBINED_SAMPLERS, 20 */
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DWORD indices : 1;
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DWORD material : 1;
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WORD vertexShaderConstantsI; /* WINED3D_MAX_CONSTS_I, 16 */
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WORD vertexShaderConstantsB; /* WINED3D_MAX_CONSTS_B, 16 */
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DWORD ps_consts_f[WINED3D_MAX_PS_CONSTS_F >> 5];
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diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
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index 3608d414d4..8327f43ec6 100644
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index 3608d414d..8327f43ec 100644
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--- a/include/wine/wined3d.h
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+++ b/include/wine/wined3d.h
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@@ -2149,7 +2149,7 @@ struct wined3d_stateblock_state
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@ -216,5 +221,5 @@ index 3608d414d4..8327f43ec6 100644
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BOOL vs_consts_b[WINED3D_MAX_CONSTS_B];
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--
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2.24.1
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2.25.0
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