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Updated vkd3d-latest patchset
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@@ -0,0 +1,308 @@
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From 86947d34ad20c2245de3b035fe15f116f4e00949 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 28 May 2025 07:14:59 +1000
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Subject: [PATCH] Updated vkd3d to 87ec2d98973432531d7d9d08dfc837376f91844c.
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---
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libs/vkd3d/libs/vkd3d-shader/dxbc.c | 10 +-
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libs/vkd3d/libs/vkd3d-shader/dxil.c | 8 +-
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libs/vkd3d/libs/vkd3d-shader/fx.c | 106 ++++++++++++++++----
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libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 2 +-
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libs/vkd3d/libs/vkd3d-shader/spirv.c | 2 +-
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libs/vkd3d/libs/vkd3d-shader/tpf.c | 4 +-
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6 files changed, 100 insertions(+), 32 deletions(-)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/dxbc.c b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
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index 9e3a57132a1..45a45c3ad4a 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/dxbc.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
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@@ -388,7 +388,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
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{
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WARN("Invalid data size %#zx.\n", section->data.size);
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vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_DXBC_INVALID_SIGNATURE,
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- "Section size %zu is smaller than the minimum signature header size.\n", section->data.size);
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+ "Section size %zu is smaller than the minimum signature header size.", section->data.size);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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@@ -402,7 +402,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
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{
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WARN("Invalid header size %#x.\n", header_size);
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vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_DXBC_INVALID_SIGNATURE,
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- "Signature header size %#x is invalid.\n", header_size);
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+ "Signature header size %#x is invalid.", header_size);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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skip_dword_unknown(&ptr, i - 2);
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@@ -438,7 +438,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
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|| !(e[i].semantic_name = vkd3d_strdup(name)))
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{
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vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_DXBC_INVALID_STRING_REFERENCE,
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- "Element %u has invalid semantic name reference %#zx (data size %#zx).\n",
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+ "Element %u has invalid semantic name reference %#zx (data size %#zx).",
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i, name_offset, section->data.size);
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fail = true;
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}
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@@ -447,7 +447,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
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if ((e[i].component_type = read_u32(&ptr)) > VKD3D_SHADER_COMPONENT_FLOAT)
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{
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vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_DXBC_INVALID_COMPONENT_TYPE,
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- "Element %u has invalid component type %#x.\n", i, e[i].component_type);
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+ "Element %u has invalid component type %#x.", i, e[i].component_type);
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fail = true;
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}
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e[i].register_index = read_u32(&ptr);
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@@ -531,7 +531,7 @@ static int shdr_parse_features(const struct vkd3d_shader_dxbc_section_desc *sect
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{
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WARN("Invalid data size %#zx.\n", section->data.size);
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vkd3d_shader_error(message_context, NULL, VKD3D_SHADER_ERROR_DXBC_INVALID_CHUNK_SIZE,
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- "SFI0 section size %zu is too small to contain flags.\n", section->data.size);
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+ "SFI0 section size %zu is too small to contain flags.", section->data.size);
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return VKD3D_ERROR_INVALID_ARGUMENT;
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}
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flags = read_u64(&ptr);
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diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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index c9e99c6a9ba..9a4d194586b 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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@@ -6343,7 +6343,7 @@ static enum vkd3d_shader_opcode sm6_dx_map_wave_bit_op(enum dxil_wave_bit_op_kin
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default:
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FIXME("Unhandled wave bit op %u.\n", op);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC,
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- "Wave bit operation %u is unhandled.\n", op);
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+ "Wave bit operation %u is unhandled.", op);
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return VKD3DSIH_INVALID;
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}
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}
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@@ -6389,7 +6389,7 @@ static enum vkd3d_shader_opcode sm6_dx_map_wave_op(enum dxil_wave_op_kind op, bo
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default:
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FIXME("Unhandled wave op %u.\n", op);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC,
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- "Wave operation %u is unhandled.\n", op);
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+ "Wave operation %u is unhandled.", op);
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return VKD3DSIH_INVALID;
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}
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}
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@@ -6892,7 +6892,7 @@ static enum vkd3d_shader_opcode sm6_map_cast_op(uint64_t code, const struct sm6_
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default:
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FIXME("Unhandled cast op %"PRIu64".\n", code);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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- "Cast operation %"PRIu64" is unhandled.\n", code);
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+ "Cast operation %"PRIu64" is unhandled.", code);
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return VKD3DSIH_INVALID;
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}
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@@ -6900,7 +6900,7 @@ static enum vkd3d_shader_opcode sm6_map_cast_op(uint64_t code, const struct sm6_
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{
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FIXME("Invalid types %u and/or %u for op %"PRIu64".\n", from->class, to->class, code);
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vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
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- "Cast operation %"PRIu64" from type class %u, width %u to type class %u, width %u is invalid.\n",
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+ "Cast operation %"PRIu64" from type class %u, width %u to type class %u, width %u is invalid.",
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code, from->class, from->u.width, to->class, to->u.width);
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return VKD3DSIH_INVALID;
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}
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diff --git a/libs/vkd3d/libs/vkd3d-shader/fx.c b/libs/vkd3d/libs/vkd3d-shader/fx.c
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index c475a46da42..1d5f95fa988 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/fx.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/fx.c
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@@ -1547,12 +1547,33 @@ static uint32_t get_fx_2_type_class(const struct hlsl_type *type)
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return hlsl_sm1_class(type);
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}
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-static uint32_t write_fx_2_parameter(const struct hlsl_type *type, const char *name,
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- const struct hlsl_semantic *semantic, bool is_combined_sampler, struct fx_write_context *fx)
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+struct fx_2_write_type_context
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{
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- struct vkd3d_bytecode_buffer *buffer = &fx->unstructured;
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- uint32_t semantic_offset, offset, elements_count = 0, name_offset;
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- size_t i;
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+ uint32_t *names;
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+ uint32_t *semantics;
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+ uint32_t count;
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+
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+ uint32_t offset;
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+
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+ bool is_combined_sampler;
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+ struct fx_write_context *fx;
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+};
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+
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+static void count_type_iter(const struct hlsl_type *type, const char *name,
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+ const struct hlsl_semantic *semantic, void *context)
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+{
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+ struct fx_2_write_type_context *ctx = context;
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+
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+ ++ctx->count;
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+}
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+
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+static void write_fx_2_type_iter(const struct hlsl_type *type, const char *name,
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+ const struct hlsl_semantic *semantic, void *context)
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+{
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+ struct fx_2_write_type_context *ctx = context;
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+ struct fx_write_context *fx = ctx->fx;
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+ struct vkd3d_bytecode_buffer *buffer;
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+ uint32_t offset, elements_count = 0;
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/* Resolve arrays to element type and number of elements. */
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if (type->class == HLSL_CLASS_ARRAY)
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@@ -1561,13 +1582,11 @@ static uint32_t write_fx_2_parameter(const struct hlsl_type *type, const char *n
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type = hlsl_get_multiarray_element_type(type);
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}
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- name_offset = write_string(name, fx);
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- semantic_offset = semantic->raw_name ? write_string(semantic->raw_name, fx) : 0;
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-
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- offset = put_u32(buffer, hlsl_sm1_base_type(type, is_combined_sampler));
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+ buffer = &fx->unstructured;
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+ offset = put_u32(buffer, hlsl_sm1_base_type(type, ctx->is_combined_sampler));
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put_u32(buffer, get_fx_2_type_class(type));
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- put_u32(buffer, name_offset);
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- put_u32(buffer, semantic_offset);
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+ *ctx->names++ = put_u32(buffer, 0);
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+ *ctx->semantics++ = put_u32(buffer, 0);
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put_u32(buffer, elements_count);
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switch (type->class)
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@@ -1592,19 +1611,68 @@ static uint32_t write_fx_2_parameter(const struct hlsl_type *type, const char *n
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;
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}
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+ /* Save the offset of the top level type. */
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+ if (!ctx->offset)
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+ ctx->offset = offset;
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+}
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+
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+static void write_fx_2_type_strings_iter(const struct hlsl_type *type, const char *name,
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+ const struct hlsl_semantic *semantic, void *context)
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+{
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+ struct fx_2_write_type_context *ctx = context;
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+ struct fx_write_context *fx = ctx->fx;
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+ struct vkd3d_bytecode_buffer *buffer;
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+
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+ buffer = &fx->unstructured;
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+ set_u32(buffer, *ctx->names++, write_string(name, fx));
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+ set_u32(buffer, *ctx->semantics++, semantic->raw_name ? write_string(semantic->raw_name, fx) : 0);
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+}
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+
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+static void foreach_type(const struct hlsl_type *type, const char *name, const struct hlsl_semantic *semantic,
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+ void (*iter_func)(const struct hlsl_type *type, const char *name, const struct hlsl_semantic *semantic, void *context),
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+ void *context)
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+{
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+ iter_func(type, name, semantic, context);
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+
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+ type = hlsl_get_multiarray_element_type(type);
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if (type->class == HLSL_CLASS_STRUCT)
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{
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- for (i = 0; i < type->e.record.field_count; ++i)
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+ for (size_t i = 0; i < type->e.record.field_count; ++i)
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{
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const struct hlsl_struct_field *field = &type->e.record.fields[i];
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-
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- /* Validated in check_invalid_object_fields(). */
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- VKD3D_ASSERT(hlsl_is_numeric_type(field->type));
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- write_fx_2_parameter(field->type, field->name, &field->semantic, false, fx);
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+ foreach_type(field->type, field->name, &field->semantic, iter_func, context);
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}
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}
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+}
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- return offset;
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+static uint32_t write_fx_2_parameter(const struct hlsl_ir_var *var, struct fx_write_context *fx)
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+{
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+ struct fx_2_write_type_context ctx = { .fx = fx, .is_combined_sampler = var->is_combined_sampler };
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+ uint32_t *offsets;
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+
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+ /* Parameter type information has to be stored in a contiguous segment, so
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+ * that any structure fields come right after each other. To achieve that
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+ * the variable length string data is written after the type data. */
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+
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+ /* Calculate the number of string entries needed for this type. */
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+ foreach_type(var->data_type, var->name, &var->semantic, count_type_iter, &ctx);
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+
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+ if (!(offsets = calloc(ctx.count, 2 * sizeof(*offsets))))
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+ return 0;
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+
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+ /* Writing type information also sets string offsets. */
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+ ctx.names = offsets;
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+ ctx.semantics = &offsets[ctx.count];
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+ foreach_type(var->data_type, var->name, &var->semantic, write_fx_2_type_iter, &ctx);
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+
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+ /* Now the final pass to write the string data. */
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+ ctx.names = offsets;
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+ ctx.semantics = &offsets[ctx.count];
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+ foreach_type(var->data_type, var->name, &var->semantic, write_fx_2_type_strings_iter, &ctx);
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+
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+ free(offsets);
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+
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+ return ctx.offset;
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}
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static void write_fx_2_technique(struct hlsl_ir_var *var, struct fx_write_context *fx)
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@@ -1876,7 +1944,7 @@ static void write_fx_2_parameters(struct fx_write_context *fx)
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if (!is_type_supported_fx_2(ctx, var->data_type, &var->loc))
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continue;
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- desc_offset = write_fx_2_parameter(var->data_type, var->name, &var->semantic, var->is_combined_sampler, fx);
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+ desc_offset = write_fx_2_parameter(var, fx);
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value_offset = write_fx_2_initial_value(var, fx);
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flags = 0;
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@@ -1899,7 +1967,7 @@ static void write_fx_2_annotation(struct hlsl_ir_var *var, struct fx_write_conte
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struct vkd3d_bytecode_buffer *buffer = &fx->structured;
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uint32_t desc_offset, value_offset;
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- desc_offset = write_fx_2_parameter(var->data_type, var->name, &var->semantic, var->is_combined_sampler, fx);
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+ desc_offset = write_fx_2_parameter(var, fx);
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value_offset = write_fx_2_initial_value(var, fx);
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put_u32(buffer, desc_offset);
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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index f8f5f65517b..e9d3d2ec8dd 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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@@ -3919,7 +3919,7 @@ static bool lower_separate_samples(struct hlsl_ctx *ctx, struct hlsl_ir_node *in
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if (load->texel_offset.node)
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{
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hlsl_error(ctx, &instr->loc, VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE,
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- "Texel offsets are not supported on profiles lower than 4.0.\n");
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+ "Texel offsets are not supported on profiles lower than 4.0.");
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return false;
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}
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diff --git a/libs/vkd3d/libs/vkd3d-shader/spirv.c b/libs/vkd3d/libs/vkd3d-shader/spirv.c
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index 1f967c22406..a6f34703c2d 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/spirv.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/spirv.c
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@@ -4239,7 +4239,7 @@ static bool spirv_compiler_get_register_info(struct spirv_compiler *compiler,
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if (!(entry = rb_get(&compiler->symbol_table, ®_symbol)))
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{
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spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_REGISTER_TYPE,
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- "Unrecognized register (%s).\n", debug_vkd3d_symbol(®_symbol));
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+ "Unrecognized register (%s).", debug_vkd3d_symbol(®_symbol));
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memset(register_info, 0, sizeof(*register_info));
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return false;
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}
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diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
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index 59dca87c57d..6042a76c3c4 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
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@@ -1169,7 +1169,7 @@ static void shader_sm4_read_dcl_input_ps(struct vkd3d_shader_instruction *ins, u
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WARN("No matching signature element for input register %u with mask %#x.\n",
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dst->reg.idx[dst->reg.idx_count - 1].offset, dst->write_mask);
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vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DCL,
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- "No matching signature element for input register %u with mask %#x.\n",
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+ "No matching signature element for input register %u with mask %#x.",
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dst->reg.idx[dst->reg.idx_count - 1].offset, dst->write_mask);
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}
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else
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@@ -1195,7 +1195,7 @@ static void shader_sm4_read_dcl_input_ps_siv(struct vkd3d_shader_instruction *in
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WARN("No matching signature element for input register %u with mask %#x.\n",
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dst->reg.idx[dst->reg.idx_count - 1].offset, dst->write_mask);
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vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DCL,
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- "No matching signature element for input register %u with mask %#x.\n",
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+ "No matching signature element for input register %u with mask %#x.",
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dst->reg.idx[dst->reg.idx_count - 1].offset, dst->write_mask);
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}
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else
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--
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2.47.2
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