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synced 2024-11-21 16:46:54 -08:00
Updated vkd3d-latest patchset
This commit is contained in:
parent
73441d6d9b
commit
05d08d31c0
@ -1,4 +1,4 @@
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From cc051cf96ebe8e8d9ee67dd069b6bf1bc33a8257 Mon Sep 17 00:00:00 2001
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From a2fa979feeaa5fd254ad1cdb97674f08af22866d Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Thu, 7 Mar 2024 10:40:41 +1100
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Subject: [PATCH] Updated vkd3d to c792114a6a58c7c97abf827d154d7ecd22d81536.
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@ -1,4 +1,4 @@
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From e997993e7188ca80cee888a2593f36c423057b18 Mon Sep 17 00:00:00 2001
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From c260bdc81c8b805b4ad1772f80c56a2dd9847e55 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Mon, 15 Jul 2024 10:03:30 +1000
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Subject: [PATCH] Updated vkd3d to 5a53b739959db74e8dcce023a7d49356b9008e92.
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@ -0,0 +1,398 @@
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From 017785c8b77bd331c1b0ed650654e254d906451a Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 17 Jul 2024 08:43:16 +1000
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Subject: [PATCH] Updated vkd3d to 0202393d41f00d8c9f20f59ec080b833b5436f5a.
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---
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libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 20 +++
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libs/vkd3d/libs/vkd3d-shader/hlsl.c | 1 +
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libs/vkd3d/libs/vkd3d-shader/hlsl.h | 5 +-
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libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 174 +++++++++++++++++++-
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libs/vkd3d/libs/vkd3d-shader/ir.c | 57 +++++++
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5 files changed, 248 insertions(+), 9 deletions(-)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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index abfbd461b33..492ad9b69fb 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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@@ -2371,6 +2371,17 @@ static void d3dbc_write_per_component_unary_op(struct d3dbc_compiler *d3dbc,
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}
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}
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+static void d3dbc_write_sincos(struct d3dbc_compiler *d3dbc, enum hlsl_ir_expr_op op,
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+ const struct hlsl_reg *dst, const struct hlsl_reg *src)
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+{
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+ if (op == HLSL_OP1_COS_REDUCED)
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+ assert(dst->writemask == VKD3DSP_WRITEMASK_0);
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+ else /* HLSL_OP1_SIN_REDUCED */
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+ assert(dst->writemask == VKD3DSP_WRITEMASK_1);
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+
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+ d3dbc_write_unary_op(d3dbc, D3DSIO_SINCOS, dst, src, 0, 0);
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+}
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+
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static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_node *instr)
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{
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const struct vkd3d_shader_version *version = &d3dbc->program->shader_version;
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@@ -2439,6 +2450,11 @@ static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_
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d3dbc_write_per_component_unary_op(d3dbc, instr, D3DSIO_RSQ);
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break;
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+ case HLSL_OP1_COS_REDUCED:
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+ case HLSL_OP1_SIN_REDUCED:
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+ d3dbc_write_sincos(d3dbc, expr->op, &instr->reg, &arg1->reg);
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+ break;
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+
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case HLSL_OP2_ADD:
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d3dbc_write_binary_op(d3dbc, D3DSIO_ADD, &instr->reg, &arg1->reg, &arg2->reg);
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break;
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@@ -2499,6 +2515,10 @@ static void d3dbc_write_expr(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_
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d3dbc_write_dp2add(d3dbc, &instr->reg, &arg1->reg, &arg2->reg, &arg3->reg);
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break;
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+ case HLSL_OP3_MAD:
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+ d3dbc_write_ternary_op(d3dbc, D3DSIO_MAD, &instr->reg, &arg1->reg, &arg2->reg, &arg3->reg);
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+ break;
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+
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default:
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hlsl_fixme(ctx, &instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
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break;
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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index acf50869a40..1526d7b02a9 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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@@ -2849,6 +2849,7 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
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[HLSL_OP3_CMP] = "cmp",
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[HLSL_OP3_DP2ADD] = "dp2add",
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[HLSL_OP3_TERNARY] = "ternary",
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+ [HLSL_OP3_MAD] = "mad",
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};
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return op_names[op];
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.h b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
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index 5832958712a..4411546e269 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.h
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.h
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@@ -645,7 +645,7 @@ enum hlsl_ir_expr_op
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HLSL_OP1_CAST,
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HLSL_OP1_CEIL,
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HLSL_OP1_COS,
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- HLSL_OP1_COS_REDUCED, /* Reduced range [-pi, pi] */
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+ HLSL_OP1_COS_REDUCED, /* Reduced range [-pi, pi], writes to .x */
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HLSL_OP1_DSX,
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HLSL_OP1_DSX_COARSE,
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HLSL_OP1_DSX_FINE,
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@@ -666,7 +666,7 @@ enum hlsl_ir_expr_op
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HLSL_OP1_SAT,
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HLSL_OP1_SIGN,
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HLSL_OP1_SIN,
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- HLSL_OP1_SIN_REDUCED, /* Reduced range [-pi, pi] */
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+ HLSL_OP1_SIN_REDUCED, /* Reduced range [-pi, pi], writes to .y */
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HLSL_OP1_SQRT,
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HLSL_OP1_TRUNC,
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@@ -699,6 +699,7 @@ enum hlsl_ir_expr_op
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* CMP(a, b, c) returns 'b' if 'a' >= 0, and 'c' otherwise. It's used only for SM1-SM3 targets. */
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HLSL_OP3_CMP,
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HLSL_OP3_TERNARY,
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+ HLSL_OP3_MAD,
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};
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#define HLSL_MAX_OPERANDS 3
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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index 02884df9d76..26386c0b8df 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
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@@ -20,6 +20,7 @@
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#include "hlsl.h"
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#include <stdio.h>
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+#include <math.h>
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/* TODO: remove when no longer needed, only used for new_offset_instr_from_deref() */
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static struct hlsl_ir_node *new_offset_from_path_index(struct hlsl_ctx *ctx, struct hlsl_block *block,
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@@ -3016,6 +3017,108 @@ static bool lower_floor(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct
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return true;
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}
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+/* Lower SIN/COS to SINCOS for SM1. */
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+static bool lower_trig(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
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+{
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+ struct hlsl_ir_node *arg, *half, *two_pi, *reciprocal_two_pi, *neg_pi;
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+ struct hlsl_constant_value half_value, two_pi_value, reciprocal_two_pi_value, neg_pi_value;
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+ struct hlsl_ir_node *mad, *frc, *reduced;
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+ struct hlsl_type *type;
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+ struct hlsl_ir_expr *expr;
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+ enum hlsl_ir_expr_op op;
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+ struct hlsl_ir_node *sincos;
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+ int i;
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+
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+ if (instr->type != HLSL_IR_EXPR)
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+ return false;
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+ expr = hlsl_ir_expr(instr);
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+
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+ if (expr->op == HLSL_OP1_SIN)
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+ op = HLSL_OP1_SIN_REDUCED;
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+ else if (expr->op == HLSL_OP1_COS)
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+ op = HLSL_OP1_COS_REDUCED;
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+ else
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+ return false;
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+
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+ arg = expr->operands[0].node;
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+ type = arg->data_type;
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+
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+ /* Reduce the range of the input angles to [-pi, pi]. */
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+ for (i = 0; i < type->dimx; ++i)
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+ {
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+ half_value.u[i].f = 0.5;
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+ two_pi_value.u[i].f = 2.0 * M_PI;
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+ reciprocal_two_pi_value.u[i].f = 1.0 / (2.0 * M_PI);
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+ neg_pi_value.u[i].f = -M_PI;
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+ }
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+
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+ if (!(half = hlsl_new_constant(ctx, type, &half_value, &instr->loc))
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+ || !(two_pi = hlsl_new_constant(ctx, type, &two_pi_value, &instr->loc))
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+ || !(reciprocal_two_pi = hlsl_new_constant(ctx, type, &reciprocal_two_pi_value, &instr->loc))
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+ || !(neg_pi = hlsl_new_constant(ctx, type, &neg_pi_value, &instr->loc)))
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+ return false;
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+ hlsl_block_add_instr(block, half);
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+ hlsl_block_add_instr(block, two_pi);
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+ hlsl_block_add_instr(block, reciprocal_two_pi);
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+ hlsl_block_add_instr(block, neg_pi);
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+
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+ if (!(mad = hlsl_new_ternary_expr(ctx, HLSL_OP3_MAD, arg, reciprocal_two_pi, half)))
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+ return false;
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+ hlsl_block_add_instr(block, mad);
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+ if (!(frc = hlsl_new_unary_expr(ctx, HLSL_OP1_FRACT, mad, &instr->loc)))
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+ return false;
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+ hlsl_block_add_instr(block, frc);
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+ if (!(reduced = hlsl_new_ternary_expr(ctx, HLSL_OP3_MAD, frc, two_pi, neg_pi)))
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+ return false;
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+ hlsl_block_add_instr(block, reduced);
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+
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+ if (type->dimx == 1)
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+ {
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+ if (!(sincos = hlsl_new_unary_expr(ctx, op, reduced, &instr->loc)))
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+ return false;
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+ hlsl_block_add_instr(block, sincos);
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+ }
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+ else
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+ {
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+ struct hlsl_ir_node *comps[4] = {0};
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+ struct hlsl_ir_var *var;
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+ struct hlsl_deref var_deref;
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+ struct hlsl_ir_load *var_load;
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+
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+ for (i = 0; i < type->dimx; ++i)
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+ {
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+ uint32_t s = hlsl_swizzle_from_writemask(1 << i);
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+
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+ if (!(comps[i] = hlsl_new_swizzle(ctx, s, 1, reduced, &instr->loc)))
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+ return false;
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+ hlsl_block_add_instr(block, comps[i]);
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+ }
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+
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+ if (!(var = hlsl_new_synthetic_var(ctx, "sincos", type, &instr->loc)))
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+ return false;
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+ hlsl_init_simple_deref_from_var(&var_deref, var);
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+
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+ for (i = 0; i < type->dimx; ++i)
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+ {
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+ struct hlsl_block store_block;
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+
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+ if (!(sincos = hlsl_new_unary_expr(ctx, op, comps[i], &instr->loc)))
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+ return false;
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+ hlsl_block_add_instr(block, sincos);
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+
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+ if (!hlsl_new_store_component(ctx, &store_block, &var_deref, i, sincos))
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+ return false;
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+ hlsl_block_add_block(block, &store_block);
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+ }
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+
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+ if (!(var_load = hlsl_new_load_index(ctx, &var_deref, NULL, &instr->loc)))
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+ return false;
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+ hlsl_block_add_instr(block, &var_load->node);
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+ }
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+
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+ return true;
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+}
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+
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static bool lower_logic_not(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block)
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{
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struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS];
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@@ -4230,6 +4333,30 @@ static struct hlsl_reg allocate_register(struct hlsl_ctx *ctx, struct register_a
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return ret;
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}
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+/* Allocate a register with writemask, while reserving reg_writemask. */
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+static struct hlsl_reg allocate_register_with_masks(struct hlsl_ctx *ctx, struct register_allocator *allocator,
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+ unsigned int first_write, unsigned int last_read, uint32_t reg_writemask, uint32_t writemask)
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+{
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+ struct hlsl_reg ret = {0};
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+ uint32_t reg_idx;
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+
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+ assert((reg_writemask & writemask) == writemask);
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+
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+ for (reg_idx = 0;; ++reg_idx)
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+ {
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+ if ((get_available_writemask(allocator, first_write, last_read, reg_idx) & reg_writemask) == reg_writemask)
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+ break;
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+ }
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+
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+ record_allocation(ctx, allocator, reg_idx, reg_writemask, first_write, last_read);
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+
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+ ret.id = reg_idx;
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+ ret.allocation_size = 1;
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+ ret.writemask = writemask;
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+ ret.allocated = true;
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+ return ret;
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+}
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+
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static bool is_range_available(const struct register_allocator *allocator,
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unsigned int first_write, unsigned int last_read, uint32_t reg_idx, unsigned int reg_size)
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{
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@@ -4433,6 +4560,44 @@ static void calculate_resource_register_counts(struct hlsl_ctx *ctx)
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}
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}
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+static void allocate_instr_temp_register(struct hlsl_ctx *ctx,
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+ struct hlsl_ir_node *instr, struct register_allocator *allocator)
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+{
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+ unsigned int reg_writemask = 0, dst_writemask = 0;
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+
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+ if (instr->reg.allocated || !instr->last_read)
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+ return;
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+
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+ if (instr->type == HLSL_IR_EXPR)
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+ {
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+ switch (hlsl_ir_expr(instr)->op)
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+ {
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+ case HLSL_OP1_COS_REDUCED:
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+ dst_writemask = VKD3DSP_WRITEMASK_0;
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+ reg_writemask = ctx->profile->major_version < 3 ? (1 << 3) - 1 : VKD3DSP_WRITEMASK_0;
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+ break;
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+
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+ case HLSL_OP1_SIN_REDUCED:
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+ dst_writemask = VKD3DSP_WRITEMASK_1;
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+ reg_writemask = ctx->profile->major_version < 3 ? (1 << 3) - 1 : VKD3DSP_WRITEMASK_1;
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+ break;
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+
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+ default:
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+ break;
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+ }
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+ }
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+
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+ if (reg_writemask)
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+ instr->reg = allocate_register_with_masks(ctx, allocator,
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+ instr->index, instr->last_read, reg_writemask, dst_writemask);
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+ else
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+ instr->reg = allocate_numeric_registers_for_type(ctx, allocator,
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+ instr->index, instr->last_read, instr->data_type);
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+
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+ TRACE("Allocated anonymous expression @%u to %s (liveness %u-%u).\n", instr->index,
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+ debug_register('r', instr->reg, instr->data_type), instr->index, instr->last_read);
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+}
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+
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static void allocate_variable_temp_register(struct hlsl_ctx *ctx,
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struct hlsl_ir_var *var, struct register_allocator *allocator)
|
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{
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@@ -4472,13 +4637,7 @@ static void allocate_temp_registers_recurse(struct hlsl_ctx *ctx,
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if (ctx->profile->major_version >= 4 && instr->type == HLSL_IR_CONSTANT)
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continue;
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- if (!instr->reg.allocated && instr->last_read)
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- {
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- instr->reg = allocate_numeric_registers_for_type(ctx, allocator, instr->index, instr->last_read,
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- instr->data_type);
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- TRACE("Allocated anonymous expression @%u to %s (liveness %u-%u).\n", instr->index,
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- debug_register('r', instr->reg, instr->data_type), instr->index, instr->last_read);
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- }
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+ allocate_instr_temp_register(ctx, instr, allocator);
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switch (instr->type)
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{
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@@ -6050,6 +6209,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
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lower_ir(ctx, lower_round, body);
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lower_ir(ctx, lower_ceil, body);
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lower_ir(ctx, lower_floor, body);
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+ lower_ir(ctx, lower_trig, body);
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lower_ir(ctx, lower_comparison_operators, body);
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lower_ir(ctx, lower_logic_not, body);
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if (ctx->profile->type == VKD3D_SHADER_TYPE_PIXEL)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
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index be9e4219d6a..9202c77cadb 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
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@@ -377,6 +377,58 @@ static enum vkd3d_result vsir_program_lower_precise_mad(struct vsir_program *pro
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return VKD3D_OK;
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}
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+static enum vkd3d_result vsir_program_lower_sm1_sincos(struct vsir_program *program,
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||||
+ struct vkd3d_shader_instruction *sincos)
|
||||
+{
|
||||
+ struct vkd3d_shader_instruction_array *instructions = &program->instructions;
|
||||
+ size_t pos = sincos - instructions->elements;
|
||||
+ struct vkd3d_shader_instruction *ins;
|
||||
+ unsigned int s;
|
||||
+
|
||||
+ if (sincos->dst_count != 1)
|
||||
+ return VKD3D_OK;
|
||||
+
|
||||
+ if (!shader_instruction_array_insert_at(instructions, pos + 1, 1))
|
||||
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+
|
||||
+ ins = &instructions->elements[pos + 1];
|
||||
+
|
||||
+ if (!(vsir_instruction_init_with_params(program, ins, &sincos->location, VKD3DSIH_SINCOS, 2, 1)))
|
||||
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+
|
||||
+ ins->flags = sincos->flags;
|
||||
+
|
||||
+ *ins->src = *sincos->src;
|
||||
+ /* Set the source swizzle to replicate the first component. */
|
||||
+ s = vsir_swizzle_get_component(sincos->src->swizzle, 0);
|
||||
+ ins->src->swizzle = vkd3d_shader_create_swizzle(s, s, s, s);
|
||||
+
|
||||
+ if (sincos->dst->write_mask & VKD3DSP_WRITEMASK_1)
|
||||
+ {
|
||||
+ ins->dst[0] = *sincos->dst;
|
||||
+ ins->dst[0].write_mask = VKD3DSP_WRITEMASK_1;
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ vsir_dst_param_init(&ins->dst[0], VKD3DSPR_NULL, VKD3D_DATA_UNUSED, 0);
|
||||
+ }
|
||||
+
|
||||
+ if (sincos->dst->write_mask & VKD3DSP_WRITEMASK_0)
|
||||
+ {
|
||||
+ ins->dst[1] = *sincos->dst;
|
||||
+ ins->dst[1].write_mask = VKD3DSP_WRITEMASK_0;
|
||||
+ }
|
||||
+ else
|
||||
+ {
|
||||
+ vsir_dst_param_init(&ins->dst[1], VKD3DSPR_NULL, VKD3D_DATA_UNUSED, 0);
|
||||
+ }
|
||||
+
|
||||
+ /* Make the original instruction no-op */
|
||||
+ vkd3d_shader_instruction_make_nop(sincos);
|
||||
+
|
||||
+ return VKD3D_OK;
|
||||
+}
|
||||
+
|
||||
static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program,
|
||||
struct vkd3d_shader_message_context *message_context)
|
||||
{
|
||||
@@ -410,6 +462,11 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
|
||||
vkd3d_shader_instruction_make_nop(ins);
|
||||
break;
|
||||
|
||||
+ case VKD3DSIH_SINCOS:
|
||||
+ if ((ret = vsir_program_lower_sm1_sincos(program, ins)) < 0)
|
||||
+ return ret;
|
||||
+ break;
|
||||
+
|
||||
default:
|
||||
break;
|
||||
}
|
||||
--
|
||||
2.43.0
|
||||
|
@ -0,0 +1,153 @@
|
||||
From 45adbbc810744d699a90f672f84115239ad48169 Mon Sep 17 00:00:00 2001
|
||||
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
|
||||
Date: Thu, 18 Jul 2024 10:01:10 +1000
|
||||
Subject: [PATCH] Updated vkd3d to 7eb63a7c0d23a83bbdfcfa5ed83b943437051138.
|
||||
|
||||
---
|
||||
libs/vkd3d/libs/vkd3d/command.c | 58 ++++++++++++++++-----------------
|
||||
libs/vkd3d/libs/vkd3d/device.c | 4 ++-
|
||||
2 files changed, 32 insertions(+), 30 deletions(-)
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/command.c b/libs/vkd3d/libs/vkd3d/command.c
|
||||
index 2354938c08d..a484da94092 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/command.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/command.c
|
||||
@@ -2977,30 +2977,20 @@ static void d3d12_command_list_update_push_descriptors(struct d3d12_command_list
|
||||
enum vkd3d_pipeline_bind_point bind_point)
|
||||
{
|
||||
struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point];
|
||||
+ VkWriteDescriptorSet descriptor_writes[ARRAY_SIZE(bindings->push_descriptors)] = {0};
|
||||
+ VkDescriptorBufferInfo buffer_infos[ARRAY_SIZE(bindings->push_descriptors)] = {0};
|
||||
const struct d3d12_root_signature *root_signature = bindings->root_signature;
|
||||
- VkWriteDescriptorSet *descriptor_writes = NULL, *current_descriptor_write;
|
||||
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
|
||||
- VkDescriptorBufferInfo *buffer_infos = NULL, *current_buffer_info;
|
||||
const struct d3d12_root_parameter *root_parameter;
|
||||
struct vkd3d_push_descriptor *push_descriptor;
|
||||
struct d3d12_device *device = list->device;
|
||||
VkDescriptorBufferInfo *vk_buffer_info;
|
||||
- unsigned int i, descriptor_count;
|
||||
+ unsigned int i, descriptor_count = 0;
|
||||
VkBufferView *vk_buffer_view;
|
||||
|
||||
if (!bindings->push_descriptor_dirty_mask)
|
||||
return;
|
||||
|
||||
- descriptor_count = vkd3d_popcount(bindings->push_descriptor_dirty_mask);
|
||||
-
|
||||
- if (!(descriptor_writes = vkd3d_calloc(descriptor_count, sizeof(*descriptor_writes))))
|
||||
- return;
|
||||
- if (!(buffer_infos = vkd3d_calloc(descriptor_count, sizeof(*buffer_infos))))
|
||||
- goto done;
|
||||
-
|
||||
- descriptor_count = 0;
|
||||
- current_buffer_info = buffer_infos;
|
||||
- current_descriptor_write = descriptor_writes;
|
||||
for (i = 0; i < ARRAY_SIZE(bindings->push_descriptors); ++i)
|
||||
{
|
||||
if (!(bindings->push_descriptor_dirty_mask & (1u << i)))
|
||||
@@ -3012,7 +3002,7 @@ static void d3d12_command_list_update_push_descriptors(struct d3d12_command_list
|
||||
if (root_parameter->parameter_type == D3D12_ROOT_PARAMETER_TYPE_CBV)
|
||||
{
|
||||
vk_buffer_view = NULL;
|
||||
- vk_buffer_info = current_buffer_info;
|
||||
+ vk_buffer_info = &buffer_infos[descriptor_count];
|
||||
vk_buffer_info->buffer = push_descriptor->u.cbv.vk_buffer;
|
||||
vk_buffer_info->offset = push_descriptor->u.cbv.offset;
|
||||
vk_buffer_info->range = VK_WHOLE_SIZE;
|
||||
@@ -3023,21 +3013,15 @@ static void d3d12_command_list_update_push_descriptors(struct d3d12_command_list
|
||||
vk_buffer_info = NULL;
|
||||
}
|
||||
|
||||
- if (!vk_write_descriptor_set_from_root_descriptor(current_descriptor_write,
|
||||
+ if (!vk_write_descriptor_set_from_root_descriptor(&descriptor_writes[descriptor_count],
|
||||
root_parameter, bindings->descriptor_sets[0], vk_buffer_view, vk_buffer_info))
|
||||
continue;
|
||||
|
||||
++descriptor_count;
|
||||
- ++current_descriptor_write;
|
||||
- ++current_buffer_info;
|
||||
}
|
||||
|
||||
VK_CALL(vkUpdateDescriptorSets(device->vk_device, descriptor_count, descriptor_writes, 0, NULL));
|
||||
bindings->push_descriptor_dirty_mask = 0;
|
||||
-
|
||||
-done:
|
||||
- vkd3d_free(descriptor_writes);
|
||||
- vkd3d_free(buffer_infos);
|
||||
}
|
||||
|
||||
static void d3d12_command_list_update_uav_counter_descriptors(struct d3d12_command_list *list,
|
||||
@@ -5289,11 +5273,13 @@ static void d3d12_command_list_clear_uav(struct d3d12_command_list *list,
|
||||
struct d3d12_resource *resource, struct vkd3d_view *descriptor, const VkClearColorValue *clear_colour,
|
||||
unsigned int rect_count, const D3D12_RECT *rects)
|
||||
{
|
||||
+ const VkPhysicalDeviceLimits *device_limits = &list->device->vk_info.device_limits;
|
||||
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
|
||||
unsigned int i, miplevel_idx, layer_count;
|
||||
struct vkd3d_uav_clear_pipeline pipeline;
|
||||
struct vkd3d_uav_clear_args clear_args;
|
||||
const struct vkd3d_resource_view *view;
|
||||
+ uint32_t count_x, count_y, count_z;
|
||||
VkDescriptorImageInfo image_info;
|
||||
D3D12_RECT full_rect, curr_rect;
|
||||
VkWriteDescriptorSet write_set;
|
||||
@@ -5384,18 +5370,32 @@ static void d3d12_command_list_clear_uav(struct d3d12_command_list *list,
|
||||
if (curr_rect.left >= curr_rect.right || curr_rect.top >= curr_rect.bottom)
|
||||
continue;
|
||||
|
||||
- clear_args.offset.x = curr_rect.left;
|
||||
clear_args.offset.y = curr_rect.top;
|
||||
- clear_args.extent.width = curr_rect.right - curr_rect.left;
|
||||
clear_args.extent.height = curr_rect.bottom - curr_rect.top;
|
||||
|
||||
- VK_CALL(vkCmdPushConstants(list->vk_command_buffer, pipeline.vk_pipeline_layout,
|
||||
- VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(clear_args), &clear_args));
|
||||
+ count_y = vkd3d_compute_workgroup_count(clear_args.extent.height, pipeline.group_size.height);
|
||||
+ count_z = vkd3d_compute_workgroup_count(layer_count, pipeline.group_size.depth);
|
||||
+ if (count_y > device_limits->maxComputeWorkGroupCount[1])
|
||||
+ FIXME("Group Y count %u exceeds max %u.\n", count_y, device_limits->maxComputeWorkGroupCount[1]);
|
||||
+ if (count_z > device_limits->maxComputeWorkGroupCount[2])
|
||||
+ FIXME("Group Z count %u exceeds max %u.\n", count_z, device_limits->maxComputeWorkGroupCount[2]);
|
||||
|
||||
- VK_CALL(vkCmdDispatch(list->vk_command_buffer,
|
||||
- vkd3d_compute_workgroup_count(clear_args.extent.width, pipeline.group_size.width),
|
||||
- vkd3d_compute_workgroup_count(clear_args.extent.height, pipeline.group_size.height),
|
||||
- vkd3d_compute_workgroup_count(layer_count, pipeline.group_size.depth)));
|
||||
+ do
|
||||
+ {
|
||||
+ clear_args.offset.x = curr_rect.left;
|
||||
+ clear_args.extent.width = curr_rect.right - curr_rect.left;
|
||||
+
|
||||
+ count_x = vkd3d_compute_workgroup_count(clear_args.extent.width, pipeline.group_size.width);
|
||||
+ count_x = min(count_x, device_limits->maxComputeWorkGroupCount[0]);
|
||||
+
|
||||
+ VK_CALL(vkCmdPushConstants(list->vk_command_buffer, pipeline.vk_pipeline_layout,
|
||||
+ VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(clear_args), &clear_args));
|
||||
+
|
||||
+ VK_CALL(vkCmdDispatch(list->vk_command_buffer, count_x, count_y, count_z));
|
||||
+
|
||||
+ curr_rect.left += count_x * pipeline.group_size.width;
|
||||
+ }
|
||||
+ while (curr_rect.right > curr_rect.left);
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
|
||||
index 2bbc170504e..ff3e41e6b70 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/device.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/device.c
|
||||
@@ -2563,7 +2563,9 @@ static void device_init_descriptor_pool_sizes(struct d3d12_device *device)
|
||||
VKD3D_MAX_UAV_CLEAR_DESCRIPTORS_PER_TYPE);
|
||||
pool_sizes[1].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
||||
pool_sizes[1].descriptorCount = pool_sizes[0].descriptorCount;
|
||||
- device->vk_pool_count = 2;
|
||||
+ pool_sizes[2].type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
||||
+ pool_sizes[2].descriptorCount = min(limits->sampler_max_descriptors, D3D12_MAX_LIVE_STATIC_SAMPLERS);
|
||||
+ device->vk_pool_count = 3;
|
||||
return;
|
||||
}
|
||||
|
||||
--
|
||||
2.43.0
|
||||
|
Loading…
Reference in New Issue
Block a user