Update Building a MinGW WoW64 Wine with a custom vkd3d build

Francisco Casas
2024-11-28 15:49:01 +00:00
parent bb307a0df4
commit 4b13e32765

@@ -24,7 +24,7 @@ Wine](https://gitlab.winehq.org/wine/wine/-/wikis/Building-Wine#satisfying-build
Remember to install the `:i386` version of the required packages too (if your system has multi-lib support).
The **mingw** and **vulkan** packages are important.
The **mingw** and **vulkan** related packages are important.
It is also recommended that you install `ccache`, as it may save us a
considerable amount of time during the builds.
@@ -50,7 +50,7 @@ First, we clone the `wine` repository if we haven't already:
$ git clone https://gitlab.winehq.org/wine/wine.git $HOME/wine-dirs/wine-git
```
We also need to clone `vkd3d` repository if we haven't already:
We also need to clone the `vkd3d` repository if we haven't already:
``` sh
$ git clone https://gitlab.winehq.org/wine/vkd3d.git $HOME/wine-dirs/vkd3d-git
@@ -190,7 +190,7 @@ $ make
You can append `-jN` to parallelize using `N` jobs.
And if the build succeeds, then we run
If the build succeeds, then we run
``` sh
$ make install