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https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
Update Building a MinGW WoW64 Wine with a custom vkd3d build
@@ -24,7 +24,7 @@ Wine](https://gitlab.winehq.org/wine/wine/-/wikis/Building-Wine#satisfying-build
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Remember to install the `:i386` version of the required packages too (if your system has multi-lib support).
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The **mingw** and **vulkan** packages are important.
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The **mingw** and **vulkan** related packages are important.
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It is also recommended that you install `ccache`, as it may save us a
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considerable amount of time during the builds.
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@@ -50,7 +50,7 @@ First, we clone the `wine` repository if we haven't already:
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$ git clone https://gitlab.winehq.org/wine/wine.git $HOME/wine-dirs/wine-git
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```
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We also need to clone `vkd3d` repository if we haven't already:
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We also need to clone the `vkd3d` repository if we haven't already:
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``` sh
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$ git clone https://gitlab.winehq.org/wine/vkd3d.git $HOME/wine-dirs/vkd3d-git
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@@ -190,7 +190,7 @@ $ make
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You can append `-jN` to parallelize using `N` jobs.
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And if the build succeeds, then we run
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If the build succeeds, then we run
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``` sh
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$ make install
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