vkd3d/libs
Conor McCarthy 9fcc904834 vkd3d-shader/spirv: Always emit clip/cull builtins as an array.
Clip/cull distance can appear as input in pixel shaders, and the
array size must not be forced to zero.
2023-12-06 15:31:20 +01:00
..
vkd3d vkd3d: Use VkPipelineStageFlags type for VkSubmitInfo.pWaitDstStageMask flags. 2023-11-28 00:09:28 +01:00
vkd3d-common vkd3d: Use CONST_VTABLE. 2023-10-02 22:25:14 +02:00
vkd3d-shader vkd3d-shader/spirv: Always emit clip/cull builtins as an array. 2023-12-06 15:31:20 +01:00
vkd3d-utils vkd3d-utils: Implement D3DStripShader(). 2023-10-19 23:07:50 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00