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It seems that the NVIDIA drivers leaves VBVs bindings untouched when they are NULL (or the GPU buffer address is NULL), instead of setting them to a null binding. Differently from other cases of inconsistent behaviour between AMD and NVIDIA, here I'm explicitly marking the NVIDIA behaviour as broken, because the expected behaviour is spelled out explicitly (at least for the D3D12 specification standards).
27 KiB
27 KiB