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vkd3d
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fb1fc9eb388b50b51031fafb1e2a9f116bd7f7b6
vkd3d
/
tests
History
Evan Tang
5c0e6747b8
tests/d3d12: Add a colour attachment to test_draw_depth_no_ps().
...
To show that draws without fragment shader should leave colour attachments unmodified.
2025-07-16 17:28:43 +02:00
..
hlsl
tests/shader_runner_gl: Implement geometry shaders.
2025-07-14 18:16:41 +02:00
.gitignore
…
d3d12_crosstest.h
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d3d12_invalid_usage.c
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d3d12_test_utils.h
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d3d12.c
tests/d3d12: Add a colour attachment to test_draw_depth_no_ps().
2025-07-16 17:28:43 +02:00
driver.c
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dxcompiler.idl
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hlsl_d3d12.c
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preproc-if-expr.shader_test
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preproc-if.shader_test
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preproc-ifdef.shader_test
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preproc-invalid.shader_test
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preproc-macro.shader_test
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preproc-misc.shader_test
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shader_runner_d3d9.c
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shader_runner_d3d11.c
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shader_runner_d3d12.c
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shader_runner_gl.c
tests/shader_runner_gl: Implement geometry shaders.
2025-07-14 18:16:41 +02:00
shader_runner_metal.m
vkd3d-shader/msl: Implement VSIR_OP_STORE_UAV_TYPED.
2025-07-14 18:13:43 +02:00
shader_runner_vulkan.c
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shader_runner.c
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shader_runner.h
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test-driver.sh
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utils.h
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vkd3d_api.c
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vkd3d_common.c
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vkd3d_shader_api.c
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vulkan_procs.h
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vulkan_utils.h
…