vkd3d/libs
Francisco Casas f548644222 vkd3d-shader/hlsl: Only allocate numeric bind count for SM1 numeric uniforms.
Unless they have register reservations, in which case the whole
variable is still reserved.
2024-05-13 22:26:08 +02:00
..
vkd3d vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS18 in CheckFeatureSupport(). 2024-05-13 11:50:37 +02:00
vkd3d-common vkd3d: Implement vkd3d_shader_cache_get. 2024-04-24 23:49:20 +02:00
vkd3d-shader vkd3d-shader/hlsl: Only allocate numeric bind count for SM1 numeric uniforms. 2024-05-13 22:26:08 +02:00
vkd3d-utils vkd3d-utils: Implement ID3D12ShaderReflection::GetResourceBindingDesc(). 2024-05-06 22:12:50 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00