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vkd3d/libs/vkd3d-shader
Henri Verbeet f4a3d17269 vkd3d-shader/dxil: Avoid using the I/O signatures from the DXBC container.
We currently generate our own I/O signatures inside the DXIL parser, but
use the element counts from the DXBC container signatures to allocate
the input_params/output_params/patch_constant_params arrays. That
happens to work for well-behaved inputs, but it's asking for trouble.
2025-02-20 15:57:26 +01:00
..
2025-02-19 12:00:00 +01:00
2025-02-19 12:00:00 +01:00