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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-04-13 05:43:18 -07:00
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ebfb8be1c60c0a30cea366b0d9093d2fe8911d51
vkd3d/libs/vkd3d
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Conor McCarthy 04a08088ec vkd3d: Calculate shader visibility once per root signature table.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-19 20:43:30 +02:00
..
command.c
vkd3d: Pass a struct d3d12_root_descriptor_table_range to vk_write_descriptor_set_from_d3d12_desc().
2021-08-19 20:43:27 +02:00
device.c
vkd3d: Include descriptor indexing in the shader extensions if the device supports it.
2021-08-02 19:10:02 +02:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Return E_INVALIDARG if a heap is too small for a placed resource.
2021-07-26 17:35:45 +02:00
state.c
vkd3d: Calculate shader visibility once per root signature table.
2021-08-19 20:43:30 +02:00
utils.c
vkd3d: Add missing parenthesis in vkd3d_init_format_info().
2021-07-19 12:22:57 +02:00
vkd3d_main.c
vkd3d: Move the ID3DBlob implementation to vkd3d-common.
2020-09-24 19:11:39 +02:00
vkd3d_private.h
vkd3d: Store descriptor sets in an array.
2021-08-19 20:43:24 +02:00
vkd3d_shaders.h
vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat().
2019-11-25 16:06:59 +01:00
vkd3d.map
vkd3d: Add stubs for versioned root signatures.
2019-04-10 18:56:55 +02:00
vulkan_procs.h
vkd3d: Fix stray semicolon in vulkan_procs.h.
2019-10-01 19:15:29 +02:00
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