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16e9872718
The existing code sets "stageFlags" to VK_SHADER_STAGE_ALL when "use_vk_heaps" is true, but doesn't adjust the visibility. This potentially violates the "Any two elements of pPushConstantRanges must not include the same stage in stageFlags" constraint, and causes the validation layers to complain accordingly. |
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.. | ||
cache.c | ||
command.c | ||
device.c | ||
libvkd3d.pc.in | ||
resource.c | ||
state.c | ||
utils.c | ||
vkd3d_main.c | ||
vkd3d_private.h | ||
vkd3d_shaders.h | ||
vkd3d.map | ||
vulkan_procs.h |