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vkd3d: Replace assert() with VKD3D_ASSERT() in resource.c.
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150bf69da9
commit
02b898bec0
Notes:
Henri Verbeet
2024-07-29 19:19:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/967
@ -312,7 +312,7 @@ static ULONG STDMETHODCALLTYPE d3d12_heap_AddRef(ID3D12Heap *iface)
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TRACE("%p increasing refcount to %u.\n", heap, refcount);
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assert(!heap->is_private);
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VKD3D_ASSERT(!heap->is_private);
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return refcount;
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}
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@ -443,7 +443,7 @@ struct d3d12_heap *unsafe_impl_from_ID3D12Heap(ID3D12Heap *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d12_heap_vtbl);
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VKD3D_ASSERT(iface->lpVtbl == &d3d12_heap_vtbl);
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return impl_from_ID3D12Heap(iface);
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}
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@ -950,8 +950,8 @@ HRESULT vkd3d_get_image_allocation_info(struct d3d12_device *device,
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bool tiled;
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HRESULT hr;
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assert(desc->Dimension != D3D12_RESOURCE_DIMENSION_BUFFER);
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assert(d3d12_resource_validate_desc(desc, device) == S_OK);
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VKD3D_ASSERT(desc->Dimension != D3D12_RESOURCE_DIMENSION_BUFFER);
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VKD3D_ASSERT(d3d12_resource_validate_desc(desc, device) == S_OK);
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if (!desc->MipLevels)
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{
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@ -1044,7 +1044,7 @@ static bool d3d12_resource_validate_box(const struct d3d12_resource *resource,
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depth = d3d12_resource_desc_get_depth(&resource->desc, mip_level);
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vkd3d_format = resource->format;
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assert(vkd3d_format);
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VKD3D_ASSERT(vkd3d_format);
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width_mask = vkd3d_format->block_width - 1;
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height_mask = vkd3d_format->block_height - 1;
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@ -1162,7 +1162,7 @@ static bool d3d12_resource_init_tiles(struct d3d12_resource *resource, struct d3
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if (d3d12_resource_is_buffer(resource))
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{
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assert(subresource_count == 1);
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VKD3D_ASSERT(subresource_count == 1);
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VK_CALL(vkGetBufferMemoryRequirements(device->vk_device, resource->u.vk_buffer, &requirements));
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if (requirements.alignment > D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES)
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@ -1381,7 +1381,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_GetDevice(ID3D12Resource2 *iface
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static void *d3d12_resource_get_map_ptr(struct d3d12_resource *resource)
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{
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assert(resource->heap->map_ptr);
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VKD3D_ASSERT(resource->heap->map_ptr);
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return (uint8_t *)resource->heap->map_ptr + resource->heap_offset;
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}
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@ -1771,7 +1771,7 @@ struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == (ID3D12ResourceVtbl *)&d3d12_resource_vtbl);
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VKD3D_ASSERT(iface->lpVtbl == (ID3D12ResourceVtbl *)&d3d12_resource_vtbl);
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return impl_from_ID3D12Resource(iface);
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}
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@ -2406,7 +2406,7 @@ static struct vkd3d_view *vkd3d_view_create(uint32_t magic, VkDescriptorType vk_
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{
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struct vkd3d_view *view;
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assert(magic);
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VKD3D_ASSERT(magic);
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if (!(view = vkd3d_desc_object_cache_get(&device->view_desc_cache)))
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{
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@ -2536,7 +2536,7 @@ static void d3d12_desc_write_vk_heap_null_descriptor(struct d3d12_descriptor_hea
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writes->vk_descriptor_writes[i].pTexelBufferView = &writes->null_vk_buffer_view;
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break;
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default:
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assert(false);
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VKD3D_ASSERT(false);
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break;
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}
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if (++i < ARRAY_SIZE(writes->vk_descriptor_writes) - 1)
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@ -2725,7 +2725,7 @@ void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struc
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{
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struct d3d12_desc tmp;
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assert(dst != src);
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VKD3D_ASSERT(dst != src);
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tmp.s.u.object = d3d12_desc_get_object_ref(src, device);
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descriptor_heap_write_atomic(dst_heap, dst, &tmp, device);
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@ -2748,7 +2748,7 @@ static VkDeviceSize vkd3d_get_required_texel_buffer_alignment(const struct d3d12
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if (properties->storageTexelBufferOffsetSingleTexelAlignment
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&& properties->uniformTexelBufferOffsetSingleTexelAlignment)
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{
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assert(!vkd3d_format_is_compressed(format));
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VKD3D_ASSERT(!vkd3d_format_is_compressed(format));
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return min(format->byte_count, alignment);
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}
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@ -2848,7 +2848,7 @@ static bool vkd3d_create_buffer_view_for_resource(struct d3d12_device *device,
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return false;
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}
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assert(d3d12_resource_is_buffer(resource));
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VKD3D_ASSERT(d3d12_resource_is_buffer(resource));
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return vkd3d_create_buffer_view(device, magic, resource->u.vk_buffer,
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format, offset * element_size, size * element_size, view);
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@ -2979,7 +2979,7 @@ static VkComponentSwizzle swizzle_vk_component(const VkComponentMapping *compone
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break;
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}
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assert(component != VK_COMPONENT_SWIZZLE_IDENTITY);
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VKD3D_ASSERT(component != VK_COMPONENT_SWIZZLE_IDENTITY);
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return component;
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}
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@ -3511,8 +3511,8 @@ static void vkd3d_create_buffer_uav(struct d3d12_desc *descriptor, struct d3d12_
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{
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const struct vkd3d_format *format;
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assert(d3d12_resource_is_buffer(counter_resource));
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assert(desc->u.Buffer.StructureByteStride);
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VKD3D_ASSERT(d3d12_resource_is_buffer(counter_resource));
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VKD3D_ASSERT(desc->u.Buffer.StructureByteStride);
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format = vkd3d_get_format(device, DXGI_FORMAT_R32_UINT, false);
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if (!vkd3d_create_vk_buffer_view(device, counter_resource->u.vk_buffer, format,
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@ -3632,7 +3632,7 @@ bool vkd3d_create_raw_buffer_view(struct d3d12_device *device,
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}
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resource = vkd3d_gpu_va_allocator_dereference(&device->gpu_va_allocator, gpu_address);
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assert(d3d12_resource_is_buffer(resource));
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VKD3D_ASSERT(d3d12_resource_is_buffer(resource));
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return vkd3d_create_vk_buffer_view(device, resource->u.vk_buffer, format,
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gpu_address - resource->gpu_address, VK_WHOLE_SIZE, vk_buffer_view);
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}
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@ -3904,7 +3904,7 @@ void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_dev
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vkd3d_desc.layer_count = resource->desc.DepthOrArraySize;
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}
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assert(d3d12_resource_is_texture(resource));
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VKD3D_ASSERT(d3d12_resource_is_texture(resource));
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if (!vkd3d_create_texture_view(device, VKD3D_DESCRIPTOR_MAGIC_RTV, resource->u.vk_image, &vkd3d_desc, &view))
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return;
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@ -3990,7 +3990,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
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}
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}
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assert(d3d12_resource_is_texture(resource));
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VKD3D_ASSERT(d3d12_resource_is_texture(resource));
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if (!vkd3d_create_texture_view(device, VKD3D_DESCRIPTOR_MAGIC_DSV, resource->u.vk_image, &vkd3d_desc, &view))
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return;
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@ -4559,7 +4559,7 @@ struct d3d12_query_heap *unsafe_impl_from_ID3D12QueryHeap(ID3D12QueryHeap *iface
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d12_query_heap_vtbl);
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VKD3D_ASSERT(iface->lpVtbl == &d3d12_query_heap_vtbl);
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return impl_from_ID3D12QueryHeap(iface);
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}
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