Files
vkd3d/libs
Giovanni Mascellani eaabd2ffd7 vkd3d-shader/msl: Allow binding to descriptor arrays.
This requires merging adjacent bindings in the Metal shader runner,
mostly like 805a4bc1e8 did for the
d3d12 backend.
2025-10-30 17:53:10 +01:00
..
2018-06-27 22:43:49 +02:00