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e783784cac
Hitman 2 calls GetHeapProperties() for each swapchain buffer and checks if the creation node mask is 1. If not then it fails to store the resource pointers for later rendering. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.. | ||
.gitignore | ||
d3d12_crosstest.h | ||
d3d12_invalid_usage.c | ||
d3d12_test_utils.h | ||
d3d12.c | ||
vkd3d_api.c | ||
vkd3d_common.c | ||
vkd3d_shader_api.c |