Files
vkd3d/tests/hlsl/sm1-const-allocation.shader_test
Francisco Casas f548644222 vkd3d-shader/hlsl: Only allocate numeric bind count for SM1 numeric uniforms.
Unless they have register reservations, in which case the whole
variable is still reserved.
2024-05-13 22:26:08 +02:00

7.4 KiB