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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2025-01-28 13:05:02 -08:00
Henri Verbeet e53178f395 tests: Use the same viewport origin and front-face orientation in the Vulkan and D3D runners.
I.e., top-left origin, and clockwise front-facing. These end up cancelling
each other out when drawing full-screen quads, but that's not necessarily true
for other geometry.
2023-10-16 22:36:22 +02:00
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