Giovanni Mascellani e3fb4e7eac vkd3d-utils: Support many different surface types when creating a device.
This is nice for the application, which can use our implementation of
D3D12CreateDevice() in more environments, and basically free for us,
because surface creation is still the application's business.
2024-01-09 23:00:58 +01:00
..
2023-10-02 22:25:14 +02:00
2018-06-27 22:43:49 +02:00