vkd3d/libs/vkd3d-utils
Giovanni Mascellani 296edf0d68 vkd3d-utils: Make all extensions optional in D3D12CreateDeviceVKD3D().
A D3D12 device can be useful even without a surface and swapchain.
On the other hand, just having the surface and swapchain extensions
doesn't give any feature (the client still has to manage them), so
there is no point in making them a requirement.
2024-04-19 22:23:28 +02:00
..
libvkd3d-utils.pc.in libs/vkd3d-utils: Use proper name in libvkd3d-utils.pc. 2017-12-12 13:12:47 +01:00
reflection.c vkd3d-utils: Implement ID3D12ShaderReflectionType::GetMemberTypeByIndex(). 2024-03-27 22:36:33 +01:00
vkd3d_utils_main.c vkd3d-utils: Make all extensions optional in D3D12CreateDeviceVKD3D(). 2024-04-19 22:23:28 +02:00
vkd3d_utils_private.h vkd3d-utils: Use PRIuPTR for SIZE_T variables in debug traces. 2024-02-06 23:09:41 +01:00
vkd3d_utils.map vkd3d-utils: Implement D3DDisassemble(). 2024-01-29 22:33:44 +01:00