vkd3d/libs
Conor McCarthy 1b11b57652 vkd3d-shader: Introduce DESCRIPTOR_INFO_FLAG_UAV_ATOMICS and always declare UAV images with known type for atomic ops.
Atomic ops on images with Unknown type will cause SPIR-V validation failure,
and assertion failure in Mesa debug builds. D3D12 allows atomics on typed
buffers, and this requires a distinction to be made between UAV reads and
atomic ops.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53874
2022-11-21 18:28:54 +01:00
..
vkd3d vkd3d-common: Add a Windows implementation of vkd3d_set_thread_name(). 2022-10-25 21:25:38 +02:00
vkd3d-common vkd3d-common: Always prefix debug output with "vkd3d". 2022-11-08 20:52:27 +01:00
vkd3d-shader vkd3d-shader: Introduce DESCRIPTOR_INFO_FLAG_UAV_ATOMICS and always declare UAV images with known type for atomic ops. 2022-11-21 18:28:54 +01:00
vkd3d-utils Release 1.5. 2022-09-21 16:47:49 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00