mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
3e88a46d4c
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
33 lines
510 B
Plaintext
33 lines
510 B
Plaintext
[pixel shader]
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float4 main() : SV_TARGET
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{
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return float4(
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(float)(bool)0.0,
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(float)(bool)0,
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(float)(bool)2.0,
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(float)(bool)2
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);
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}
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[test]
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draw quad
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probe all rgba (0.0, 0.0, 1.0, 1.0)
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[require]
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shader model >= 4.0
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[pixel shader]
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uniform float4 x;
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uniform int4 y;
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float4 main() : SV_TARGET
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{
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return (float4)(bool4)x + 10.0 * (float4)(int4)(bool4)y;
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}
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[test]
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uniform 0 float4 0.0 0.0 2.0 4.0
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uniform 4 int4 0 1 0 10
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draw quad
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probe all rgba (0.0, 10.0, 1.0, 11.0)
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