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			29 lines
		
	
	
		
			405 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			405 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| % Semantics can be used in uniforms even though they are ignored.
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| 
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| [pixel shader]
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| float a : SEMANTIC;
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| 
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| float4 main() : sv_target
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| {
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|     return a;
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| }
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| 
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| [test]
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| uniform 0 float 3.5
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| draw quad
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| probe all rgba (3.5, 3.5, 3.5, 3.5)
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| 
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| 
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| [pixel shader]
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| float2 a : sv_position;
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| 
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| float4 main() : sv_target
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| {
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|     return float4(a, a);
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| }
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| 
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| [test]
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| uniform 0 float4 4.0 5.0 6.0 7.0
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| draw quad
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| probe all rgba (4.0, 5.0, 4.0, 5.0)
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