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			28 lines
		
	
	
		
			553 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			553 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| [pixel shader]
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| float4 main(uniform float4 u) : sv_target
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| {
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|     return float4(fmod(u.x, u.y), 0, 0, 0);
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| }
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| 
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| [test]
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| uniform 0 float4 -0.5 6.5 0.0 0.0
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| draw quad
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| probe all rgba (-0.5, 0.0, 0.0, 0.0) 4
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| uniform 0 float4 1.1 0.3 0.0 0.0
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| draw quad
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| probe all rgba (0.2, 0.0, 0.0, 0.0) 4
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| 
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| [pixel shader]
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| float4 main(uniform float4 u) : sv_target
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| {
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|     return float4(fmod(u.xy, u.z), 0, 0);
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| }
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| 
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| [test]
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| uniform 0 float4 -0.5 6.5 2.0 0.0
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| draw quad
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| probe all rgba (-0.5, 0.5, 0.0, 0.0) 4
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| uniform 0 float4 1.1 0.3 3.0 0.0
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| draw quad
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| probe all rgba (1.1, 0.3, 0.0, 0.0) 4
 |