vkd3d/libs/vkd3d-shader
Giovanni Mascellani bfd1fc9cd6 vkd3d-shader/ir: Assume that Hull Shaders have a control point phase in vsir_program_normalise_io_registers().
The control point phase is always introduced, when missing, by the
earlier instruction_array_normalise_hull_shader_control_point_io()
pass.
2024-09-05 16:33:05 +02:00
..
checksum.c vkd3d-shader: Use a hash to build the filename when dumping shaders. 2024-08-29 19:14:27 +02:00
d3d_asm.c vkd3d: Fix a few typos in the comments. 2024-08-19 14:17:41 +02:00
d3dbc.c vkd3d-shader/d3dbc: Use VKD3D_SM1_INSTRUCTION_LENGTH_SHIFT instead of D3DSI_INSTLENGTH_SHIFT. 2024-09-05 12:47:43 +02:00
dxbc.c vkd3d-shader: Use a hash to build the filename when dumping shaders. 2024-08-29 19:14:27 +02:00
dxil.c vkd3d: Fix a few typos in the comments. 2024-08-19 14:17:41 +02:00
fx.c vkd3d-shader/fx: Fix the unpacked size and stride fields of the fx_4_0 types. 2024-09-02 19:14:59 +02:00
glsl.c vkd3d-shader/glsl: Fix a typo in a few messages. 2024-08-19 14:20:21 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Validate hull shader attributes. 2024-09-04 18:30:04 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Fold logic AND and logic OR identities. 2024-09-03 15:11:16 +02:00
hlsl.c vkd3d-shader/hlsl: Parse the partitioning attribute. 2024-09-04 18:28:59 +02:00
hlsl.h vkd3d-shader/hlsl: Parse the patchconstantfunc attribute. 2024-09-04 18:30:04 +02:00
hlsl.l vkd3d-shader/hlsl: Parse the CompileShader() syntax. 2024-09-04 17:59:34 +02:00
hlsl.y vkd3d-shader/hlsl: Check for duplicate attributes in function declaration. 2024-09-04 18:18:23 +02:00
ir.c vkd3d-shader/ir: Assume that Hull Shaders have a control point phase in vsir_program_normalise_io_registers(). 2024-09-05 16:33:05 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h. 2024-08-05 15:57:56 +02:00
preproc.l vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.l. 2024-08-05 15:57:56 +02:00
preproc.y vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y. 2024-08-05 15:57:56 +02:00
spirv.c vkd3d-shader/spirv: Break long assembly lines. 2024-09-03 17:06:20 +02:00
tpf.c vkd3d-shader/tpf: Fix a typo when adding the SFI0 section. 2024-09-04 18:43:41 +02:00
vkd3d_shader_main.c vkd3d-shader: Dump the converted shader too. 2024-08-29 19:17:07 +02:00
vkd3d_shader_private.h vkd3d-shader/hlsl: Parse the partitioning attribute. 2024-09-04 18:28:59 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00