vkd3d/libs/vkd3d
Józef Kucia 2b21fbf6b8 libs/vkd3d: Add VKD3D_SHADER_DUMP_PATH environment variable for dumping shaders.
A similar functionality was helpful numerous number of times when
developing libvkd3d-shader.
2017-10-24 15:22:01 +02:00
..
command.c libs/vkd3d: Use if-else in d3d12_command_list_get_fb_extent(). 2017-10-24 12:10:48 +02:00
device.c libs/vkd3d: Add FIXME comment for GPU VA allocator. 2017-10-18 11:54:56 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c libs/vkd3d: Implement copying between depth/stencil and color textures. 2017-10-20 18:27:17 +02:00
state.c libs/vkd3d: Add VKD3D_SHADER_DUMP_PATH environment variable for dumping shaders. 2017-10-24 15:22:01 +02:00
utils.c libs/vkd3d: Use BC1 formats with alpha. 2017-09-26 11:48:03 +02:00
vkd3d_main.c libs/vkd3d-shader: Add version argument to vkd3d_shader_serialize_root_signature(). 2017-10-10 16:57:36 +02:00
vkd3d_private.h libs/vkd3d: Implement copying between depth/stencil and color textures. 2017-10-20 18:27:17 +02:00
vulkan_procs.h libs/vkd3d: Add VK_KHR_push_descriptor extension. 2017-08-11 13:58:04 +02:00