vkd3d/libs/vkd3d
Conor McCarthy 8b99fc66d3 vkd3d: Store root signature Vulkan descriptor set layouts in an array.
They need to be in an array for pipeline layout creation anyway, and
this is useful when more layouts are needed for unbounded arrays.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:28:15 +02:00
..
command.c vkd3d: Store root signature Vulkan descriptor set layouts in an array. 2021-04-20 18:28:15 +02:00
device.c vkd3d: Fix misplaced parenthesis. 2020-12-09 19:59:56 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Fix a spelling error in vkd3d_init_null_resources_data(). 2020-05-27 16:19:03 +02:00
state.c vkd3d: Store root signature Vulkan descriptor set layouts in an array. 2021-04-20 18:28:15 +02:00
utils.c vkd3d: Move hresult_from_vkd3d_result to vkd3d-common. 2020-09-29 18:34:06 +02:00
vkd3d_main.c vkd3d: Move the ID3DBlob implementation to vkd3d-common. 2020-09-24 19:11:39 +02:00
vkd3d_private.h vkd3d: Store root signature Vulkan descriptor set layouts in an array. 2021-04-20 18:28:15 +02:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vulkan_procs.h vkd3d: Fix stray semicolon in vulkan_procs.h. 2019-10-01 19:15:29 +02:00