vkd3d/libs/vkd3d
Conor McCarthy 67c002e7ca vkd3d: Remove fixme for UAV counter offsets.
The fixme says the offset is ignored, but it is used when creating
the Vulkan buffer view for the counter, and works as expected.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-24 21:48:59 +02:00
..
command.c vkd3d: Store root signature Vulkan descriptor set layouts in an array. 2021-04-20 18:28:15 +02:00
device.c vkd3d: Fix misplaced parenthesis. 2020-12-09 19:59:56 +01:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Remove fixme for UAV counter offsets. 2021-06-24 21:48:59 +02:00
state.c vkd3d: Store root signature Vulkan descriptor set layouts in an array. 2021-04-20 18:28:15 +02:00
utils.c vkd3d: Move hresult_from_vkd3d_result to vkd3d-common. 2020-09-29 18:34:06 +02:00
vkd3d_main.c vkd3d: Move the ID3DBlob implementation to vkd3d-common. 2020-09-24 19:11:39 +02:00
vkd3d_private.h vkd3d: Store root signature Vulkan descriptor set layouts in an array. 2021-04-20 18:28:15 +02:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vkd3d.map vkd3d: Add stubs for versioned root signatures. 2019-04-10 18:56:55 +02:00
vulkan_procs.h vkd3d: Fix stray semicolon in vulkan_procs.h. 2019-10-01 19:15:29 +02:00