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a66fe31fe536a779eff019a2c6a616fdc54fb16d
vkd3d/libs/vkd3d
History
Zebediah Figura a66fe31fe5 vkd3d: Do not write the point size for SPIR-V shaders.
We disable shaderTessellationAndGeometryPointSize.
2023-02-02 20:51:19 +01:00
..
command.c
include: Fix incorrect UpdateTileMappings declaration.
2023-01-26 21:52:39 +01:00
device.c
vkd3d: Store a heap array index in each CBV/SRV/UAV descriptor.
2023-01-25 22:10:01 +01:00
libvkd3d.pc.in
build: Add some standard files.
2016-10-28 12:34:12 +02:00
resource.c
vkd3d: Store a heap array index in each CBV/SRV/UAV descriptor.
2023-01-25 22:10:01 +01:00
state.c
vkd3d: Do not write the point size for SPIR-V shaders.
2023-02-02 20:51:19 +01:00
utils.c
vkd3d: Recognise newer memory properties in debug_vk_memory_property_flags().
2022-03-01 22:31:33 +01:00
vkd3d_main.c
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vkd3d_private.h
vkd3d: Store a heap array index in each CBV/SRV/UAV descriptor.
2023-01-25 22:10:01 +01:00
vkd3d_shaders.h
vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat().
2019-11-25 16:06:59 +01:00
vkd3d.map
vkd3d: Allow writing log output via a custom callback.
2022-06-07 19:38:57 +02:00
vulkan_procs.h
vkd3d: Use Vulkan timeline semaphores for D3D12 fences.
2022-03-24 19:47:24 +01:00
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