vkd3d/m4
Henri Verbeet a5daebbda9 build: Assume the soname is <library>.dll when building for MinGW hosts.
That's not strictly true, but the only case we care about is the Vulkan
DLL on Windows, for which the official import library is called
vulkan-1.lib, and the DLL is called vulkan-1.dll. We can do something
more elaborate once it becomes relevant.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-13 21:45:43 +02:00
..
.gitignore build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
ax_compare_version.m4 build: Drop hack for stripping RPC includes from widl-generated headers. 2019-04-10 18:56:41 +02:00
check-cflags.m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
check-functions.m4 build: Check how many arguments pthread_setname_np() takes. 2018-08-16 11:03:44 +02:00
check-mingw-prog.m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
check-pthread.m4 build: Fix pthread tests. 2019-03-19 18:42:03 +01:00
check-soname.m4 build: Assume the soname is <library>.dll when building for MinGW hosts. 2020-08-13 21:45:43 +02:00
ld-version-script.m4 build: Use linker version scripts to control visibility. 2018-01-15 17:51:25 +01:00
vulkan.m4 build: Check VK_HEADER_VERSION. 2018-10-29 17:08:38 +01:00
widl.m4 build: Redirect stderr to /dev/null in VKD3D_PROG_WIDL. 2019-04-15 21:02:14 +02:00