vkd3d/libs
Francisco Casas 96f66aa4f8 vkd3d-shader/d3dbc: Use the bind count instead of the allocation size in d3dbc.c.
This should have no effect, since in SM1 the allocation size is the
same as the bind count because there are no texture registers.
It is just done for consistency.
2023-08-15 21:51:33 +02:00
..
vkd3d vkd3d: Implement ID3D12Fence1. 2023-08-02 20:18:37 +09:00
vkd3d-common vkd3d: Print the thread id in trace messages. 2023-06-28 21:40:40 +02:00
vkd3d-shader vkd3d-shader/d3dbc: Use the bind count instead of the allocation size in d3dbc.c. 2023-08-15 21:51:33 +02:00
vkd3d-utils vkd3d-shader: Add compiler option to specify matrix majority. 2023-07-24 22:41:09 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00