vkd3d/libs
Nikolay Sivov 8438aacc3b vkd3d-shader/spriv: Only lookup resource symbols for UAVs in the ld_raw/ld_structured handler.
We don't need them for SRVs. Worse, if we're using a combined
resource/sampler pair for the SRV, a separate resource symbol may not
even exist.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2024-11-06 21:47:08 +01:00
..
vkd3d vkd3d: Check the IASetVertexBuffers() view count against the device limits. 2024-11-06 21:43:32 +01:00
vkd3d-common vkd3d-common: Replace assert() with VKD3D_ASSERT(). 2024-08-13 21:20:28 +02:00
vkd3d-shader vkd3d-shader/spriv: Only lookup resource symbols for UAVs in the ld_raw/ld_structured handler. 2024-11-06 21:47:08 +01:00
vkd3d-utils vkd3d-utils: Return correct use masks during reflection. 2024-10-21 18:09:39 +02:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00