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82619e81c373cffb68de5d77c68a4bd744ff1db7
vkd3d
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tests
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d3d12.c
Giovanni Mascellani
085ba17c4c
tests/d3d12: Use D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE in test_stencil_load().
...
The texture is also accessed by a compute shader.
2025-10-16 14:03:08 +02:00
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