mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
52 lines
631 B
Plaintext
52 lines
631 B
Plaintext
[require]
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shader model >= 4.0
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[texture 0]
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size (1, 1)
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0.0 0.0 0.0 99.0
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[texture 1]
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size (1, 1)
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1.0 1.0 1.0 99.0
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[texture 2]
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size (1, 1)
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2.0 2.0 2.0 99.0
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[texture 3]
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size (1, 1)
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3.0 3.0 3.0 99.0
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[texture 4]
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size (1, 1)
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4.0 4.0 4.0 99.0
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[pixel shader]
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Texture2D unused : register(t0);
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Texture2D tex;
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float4 main() : sv_target
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{
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return tex.Load(int3(0, 0, 0));
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}
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[test]
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draw quad
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todo probe all rgba (1.0, 1.0, 1.0, 99.0)
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[pixel shader]
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Texture2D unused[2][2] : register(t0);
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Texture2D tex;
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float4 main() : sv_target
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{
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return tex.Load(int3(0, 0, 0));
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}
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[test]
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draw quad
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todo probe all rgba (4.0, 4.0, 4.0, 99.0)
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