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checksum.c
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
d3d_asm.c
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vkd3d-shader/spirv: Introduce a Static Single Assignment register type.
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2023-09-25 22:07:04 +02:00 |
d3dbc.c
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vkd3d-shader/ir: Introduce a boilerplate to validate the generated IR.
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2023-09-22 11:06:13 +02:00 |
dxbc.c
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vkd3d-shader/dxbc: Load input signatures also from ISG1 chunks.
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2023-09-25 22:07:06 +02:00 |
dxil.c
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vkd3d-shader/dxil: Implement DX instruction LoadInput.
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2023-09-25 22:07:09 +02:00 |
glsl.c
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vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate().
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2023-03-13 22:09:58 +01:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Use lower_ir() for lower_casts_to_bool().
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2023-09-25 22:07:20 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Add constant folding for 'sat'.
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2023-09-22 11:06:35 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Remove HLSL_OP3_LERP.
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2023-09-14 20:28:54 +02:00 |
hlsl.h
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vkd3d-shader/hlsl: Document some possibly obscure HLSL opcodes.
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2023-09-14 20:28:55 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
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2023-05-22 22:03:26 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Implement intrinsic tan.
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2023-09-25 22:07:13 +02:00 |
ir.c
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vkd3d-shader/ir: Validate source parameters.
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2023-09-22 11:06:18 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
spirv.c
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vkd3d-shader/spirv: Build undefined values once.
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2023-09-25 22:07:05 +02:00 |
tpf.c
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vkd3d-shader/ir: Introduce a boilerplate to validate the generated IR.
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2023-09-22 11:06:13 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader: Make the paramater allocator slab size at least MAX_REG_OUTPUT.
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2023-09-25 22:07:01 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/spirv: Introduce a Static Single Assignment register type.
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2023-09-25 22:07:04 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Export vkd3d_shader_build_varying_map.
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2023-09-19 21:30:35 +02:00 |