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766361f9c3
The hardcoded value makes a real app happy and it is close to values returned by various Windows drivers (AMD, Intel, Nvidia). In the long term, we might try to derive the values from maxResourceSize and/or sparseAddressSpaceSize. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> |
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.gitignore | ||
d3d12_crosstest.h | ||
d3d12_invalid_usage.c | ||
d3d12_test_utils.h | ||
d3d12.c | ||
vkd3d_api.c | ||
vkd3d_shader_api.c |