mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
512 lines
17 KiB
Makefile
512 lines
17 KiB
Makefile
ACLOCAL_AMFLAGS = -I m4
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AM_CFLAGS = @VKD3D_CFLAGS@
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AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include/private
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AM_LDFLAGS = -no-undefined
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widl_headers = \
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include/vkd3d_d3d12.h \
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include/vkd3d_d3d12sdklayers.h \
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include/vkd3d_d3dcommon.h \
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include/vkd3d_d3dx9shader.h \
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include/vkd3d_dxgi.h \
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include/vkd3d_dxgi1_2.h \
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include/vkd3d_dxgi1_3.h \
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include/vkd3d_dxgi1_4.h \
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include/vkd3d_dxgibase.h \
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include/vkd3d_dxgiformat.h \
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include/vkd3d_dxgitype.h
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vkd3d_public_headers = \
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include/vkd3d.h \
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include/vkd3d_d3d12.h \
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include/vkd3d_d3d12sdklayers.h \
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include/vkd3d_d3d9types.h \
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include/vkd3d_d3dcommon.h \
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include/vkd3d_d3dcompiler.h \
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include/vkd3d_d3dx9shader.h \
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include/vkd3d_dxgibase.h \
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include/vkd3d_dxgiformat.h \
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include/vkd3d_shader.h \
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include/vkd3d_types.h \
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include/vkd3d_utils.h \
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include/vkd3d_windows.h
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vkd3d_demos_shaders = \
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demos/gears.hlsl \
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demos/gears_ps_flat.h \
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demos/gears_ps_smooth.h \
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demos/gears_vs.h \
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demos/triangle.hlsl \
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demos/triangle_ps.h \
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demos/triangle_vs.h
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vkd3d_tests = \
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tests/vkd3d_api \
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tests/vkd3d_common \
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tests/vkd3d_shader_api
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vkd3d_cross_tests = \
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tests/d3d12 \
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tests/d3d12_invalid_usage \
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tests/hlsl_d3d12
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vkd3d_shader_tests = \
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tests/abs.shader_test \
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tests/arithmetic-float.shader_test \
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tests/arithmetic-int.shader_test \
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tests/arithmetic-int-uniform.shader_test \
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tests/arithmetic-uint.shader_test \
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tests/bitwise.shader_test \
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tests/cast-broadcast.shader_test \
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tests/cast-to-float.shader_test \
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tests/cast-to-half.shader_test \
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tests/cast-to-int.shader_test \
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tests/cast-to-uint.shader_test \
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tests/conditional.shader_test \
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tests/floor.shader_test \
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tests/hlsl-array-dimension.shader_test \
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tests/hlsl-bool-cast.shader_test \
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tests/hlsl-clamp.shader_test \
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tests/hlsl-comma.shader_test \
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tests/hlsl-cross.shader_test \
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tests/hlsl-dot.shader_test \
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tests/hlsl-duplicate-modifiers.shader_test \
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tests/hlsl-for.shader_test \
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tests/hlsl-function.shader_test \
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tests/hlsl-function-cast.shader_test \
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tests/hlsl-function-overload.shader_test \
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tests/hlsl-gather-offset.shader_test \
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tests/hlsl-gather.shader_test \
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tests/hlsl-initializer-flatten.shader_test \
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tests/hlsl-initializer-invalid-arg-count.shader_test \
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tests/hlsl-initializer-implicit-array.shader_test \
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tests/hlsl-initializer-local-array.shader_test \
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tests/hlsl-initializer-objects.shader_test \
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tests/hlsl-initializer-nested.shader_test \
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tests/hlsl-initializer-numeric.shader_test \
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tests/hlsl-initializer-matrix.shader_test \
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tests/hlsl-initializer-static-array.shader_test \
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tests/hlsl-initializer-struct.shader_test \
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tests/hlsl-intrinsic-override.shader_test \
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tests/hlsl-invalid.shader_test \
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tests/hlsl-ldexp.shader_test \
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tests/hlsl-lerp.shader_test \
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tests/hlsl-majority-pragma.shader_test \
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tests/hlsl-majority-typedef.shader_test \
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tests/hlsl-matrix-indexing.shader_test \
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tests/hlsl-mul.shader_test \
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tests/hlsl-nested-arrays.shader_test \
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tests/hlsl-normalize.shader_test \
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tests/hlsl-numeric-constructor-truncation.shader_test \
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tests/hlsl-numeric-types.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-shape.shader_test \
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tests/hlsl-single-numeric-initializer.shader_test \
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tests/hlsl-state-block-syntax.shader_test \
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tests/hlsl-static-initializer.shader_test \
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tests/hlsl-storage-qualifiers.shader_test \
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tests/hlsl-struct-array.shader_test \
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tests/hlsl-struct-assignment.shader_test \
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tests/hlsl-struct-semantics.shader_test \
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tests/hlsl-vector-indexing.shader_test \
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tests/hlsl-vector-indexing-uniform.shader_test \
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tests/logic-operations.shader_test \
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tests/math.shader_test \
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tests/matrix-semantics.shader_test \
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tests/multiple-rt.shader_test \
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tests/nointerpolation.shader_test \
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tests/object-references.shader_test
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tests/pow.shader_test \
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tests/preproc-if.shader_test \
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tests/preproc-ifdef.shader_test \
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tests/preproc-if-expr.shader_test \
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tests/preproc-invalid.shader_test \
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tests/preproc-macro.shader_test \
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tests/preproc-misc.shader_test \
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tests/round.shader_test \
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tests/sampler.shader_test \
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tests/sampler-offset.shader_test \
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tests/saturate.shader_test \
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tests/shader-interstage-interface.shader_test \
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tests/swizzle-0.shader_test \
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tests/swizzle-1.shader_test \
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tests/swizzle-2.shader_test \
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tests/swizzle-3.shader_test \
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tests/swizzle-4.shader_test \
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tests/swizzle-5.shader_test \
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tests/swizzle-6.shader_test \
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tests/swizzle-7.shader_test \
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tests/texture-load.shader_test \
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tests/texture-load-typed.shader_test \
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tests/trigonometry.shader_test \
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tests/uav.shader_test \
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tests/writemask-assignop-0.shader_test \
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tests/writemask-assignop-1.shader_test \
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tests/writemask-assignop-2.shader_test \
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tests/writemask-assignop-3.shader_test
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vkd3d_test_headers = \
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tests/d3d12_crosstest.h \
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tests/d3d12_test_utils.h \
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tests/shader_runner.h \
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tests/utils.h \
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tests/vulkan_procs.h
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vkd3d_demos = \
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demos/vkd3d-gears \
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demos/vkd3d-triangle
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vkd3d_demos_headers = \
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demos/demo.h \
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demos/demo_win32.h \
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demos/demo_xcb.h
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BUILT_SOURCES = $(widl_headers) \
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include/private/vkd3d_version.h
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noinst_LTLIBRARIES = libvkd3d-common.la
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libvkd3d_common_la_SOURCES = \
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include/private/vkd3d_debug.h \
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libs/vkd3d-common/blob.c \
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libs/vkd3d-common/debug.c \
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libs/vkd3d-common/error.c \
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libs/vkd3d-common/memory.c \
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libs/vkd3d-common/utf8.c
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lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la
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VKD3D_V_FLEX = $(vkd3d_v_flex_@AM_V@)
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vkd3d_v_flex_ = $(vkd3d_v_flex_@AM_DEFAULT_V@)
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vkd3d_v_flex_0 = @echo " FLEX " $@;
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vkd3d_v_flex_1 =
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VKD3D_V_BISON = $(vkd3d_v_bison_@AM_V@)
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vkd3d_v_bison_ = $(vkd3d_v_bison_@AM_DEFAULT_V@)
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vkd3d_v_bison_0 = @echo " BISON " $@;
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vkd3d_v_bison_1 =
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libs/vkd3d-shader/preproc.yy.c: libs/vkd3d-shader/preproc.l
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_FLEX)$(FLEX) $(LFLAGS) -o $@ $<
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libs/vkd3d-shader/preproc.tab.c libs/vkd3d-shader/preproc.tab.h &: libs/vkd3d-shader/preproc.y
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_BISON)$(BISON) $(YFLAGS) -d -o libs/vkd3d-shader/preproc.tab.c $<
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libs/vkd3d-shader/hlsl.yy.c: $(srcdir)/libs/vkd3d-shader/hlsl.l
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_FLEX)$(FLEX) $(LFLAGS) -o $@ $<
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libs/vkd3d-shader/hlsl.tab.c libs/vkd3d-shader/hlsl.tab.h &: libs/vkd3d-shader/hlsl.y
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_BISON)$(BISON) $(YFLAGS) -d -o libs/vkd3d-shader/hlsl.tab.c $<
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BUILT_SOURCES += \
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libs/vkd3d-shader/hlsl.tab.h \
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libs/vkd3d-shader/preproc.tab.h
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vkd3d_shader_yyfiles = \
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libs/vkd3d-shader/hlsl.tab.c \
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libs/vkd3d-shader/hlsl.tab.h \
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libs/vkd3d-shader/hlsl.yy.c \
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libs/vkd3d-shader/preproc.tab.c \
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libs/vkd3d-shader/preproc.tab.h \
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libs/vkd3d-shader/preproc.yy.c
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CLEANFILES = $(vkd3d_shader_yyfiles)
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nodist_libvkd3d_shader_la_SOURCES = $(vkd3d_shader_yyfiles)
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libvkd3d_shader_la_SOURCES = \
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include/private/list.h \
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include/private/rbtree.h \
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include/private/vkd3d_common.h \
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include/private/vkd3d_debug.h \
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include/private/vkd3d_memory.h \
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include/vkd3d_shader.h \
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libs/vkd3d-shader/checksum.c \
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libs/vkd3d-shader/d3dbc.c \
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libs/vkd3d-shader/dxbc.c \
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libs/vkd3d-shader/glsl.c \
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libs/vkd3d-shader/hlsl.c \
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libs/vkd3d-shader/hlsl.h \
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libs/vkd3d-shader/hlsl_codegen.c \
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libs/vkd3d-shader/hlsl_constant_ops.c \
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libs/vkd3d-shader/hlsl_sm1.c \
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libs/vkd3d-shader/hlsl_sm4.c \
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libs/vkd3d-shader/preproc.h \
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libs/vkd3d-shader/sm4.h \
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libs/vkd3d-shader/spirv.c \
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libs/vkd3d-shader/trace.c \
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libs/vkd3d-shader/vkd3d_shader.map \
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libs/vkd3d-shader/vkd3d_shader_main.c \
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libs/vkd3d-shader/vkd3d_shader_private.h
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libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) -DLIBVKD3D_SHADER_SOURCE -I$(srcdir)/libs/vkd3d-shader @SPIRV_TOOLS_CFLAGS@
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libvkd3d_shader_la_LDFLAGS = $(AM_LDFLAGS) -version-info 4:0:3
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libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@ -lm
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_shader_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
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EXTRA_libvkd3d_shader_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
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endif
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EXTRA_DIST = \
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libs/vkd3d-shader/hlsl.l \
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libs/vkd3d-shader/hlsl.y \
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libs/vkd3d-shader/preproc.l \
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libs/vkd3d-shader/preproc.y
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libvkd3d_la_SOURCES = \
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include/private/vkd3d_blob.h \
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include/private/vkd3d_common.h \
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include/private/vkd3d_debug.h \
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include/private/vkd3d_memory.h \
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include/private/vkd3d_utf8.h \
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include/private/vkd3d_test.h \
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include/vkd3d_d3d12.idl \
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include/vkd3d_d3dcommon.idl \
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include/vkd3d_unknown.idl \
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libs/vkd3d/command.c \
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libs/vkd3d/device.c \
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libs/vkd3d/resource.c \
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libs/vkd3d/state.c \
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libs/vkd3d/utils.c \
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libs/vkd3d/vkd3d.map \
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libs/vkd3d/vkd3d_main.c \
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libs/vkd3d/vkd3d_private.h \
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libs/vkd3d/vkd3d_shaders.h \
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libs/vkd3d/vulkan_procs.h
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libvkd3d_la_CFLAGS = $(AM_CFLAGS) -DLIBVKD3D_SOURCE
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libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 6:0:5
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libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d/vkd3d.map
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EXTRA_libvkd3d_la_DEPENDENCIES = $(srcdir)/libs/vkd3d/vkd3d.map
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endif
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libvkd3d_utils_la_SOURCES = \
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libs/vkd3d-utils/vkd3d_utils.map \
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libs/vkd3d-utils/vkd3d_utils_main.c \
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libs/vkd3d-utils/vkd3d_utils_private.h
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libvkd3d_utils_la_CFLAGS = $(AM_CFLAGS) -DLIBVKD3D_UTILS_SOURCE
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libvkd3d_utils_la_LDFLAGS = $(AM_LDFLAGS) -version-info 4:1:3
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libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la libvkd3d.la @PTHREAD_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_utils_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
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EXTRA_libvkd3d_utils_la_DEPENDENCIES = $(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
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endif
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EXTRA_DIST += ANNOUNCE LICENSE
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pkgconfigdir = $(libdir)/pkgconfig
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pkginclude_HEADERS = $(vkd3d_public_headers)
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nodist_pkgconfig_DATA = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc
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CLEANFILES += libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc
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EXTRA_DIST += \
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libs/vkd3d/libvkd3d.pc.in \
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libs/vkd3d-shader/libvkd3d-shader.pc.in \
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libs/vkd3d-utils/libvkd3d-utils.pc.in
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bin_PROGRAMS = vkd3d-compiler
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vkd3d_compiler_SOURCES = programs/vkd3d-compiler/main.c
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vkd3d_compiler_CFLAGS = $(AM_CFLAGS) @NCURSES_CFLAGS@
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vkd3d_compiler_LDADD = libvkd3d-shader.la @NCURSES_LIBS@
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LDADD = libvkd3d.la libvkd3d-shader.la libvkd3d-utils.la
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AM_DEFAULT_SOURCE_EXT = .c
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TEST_EXTENSIONS = .shader_test
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if BUILD_TESTS
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check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) tests/shader_runner
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TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) $(vkd3d_shader_tests)
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tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @DL_LIBS@
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tests_d3d12_invalid_usage_LDADD = $(LDADD) @DL_LIBS@
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tests_hlsl_d3d12_LDADD = $(LDADD) @DL_LIBS@
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tests_shader_runner_LDADD = $(LDADD) @DL_LIBS@
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tests_shader_runner_SOURCES = \
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tests/shader_runner.c \
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tests/shader_runner_d3d12.c \
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tests/shader_runner_vulkan.c
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tests_vkd3d_api_LDADD = libvkd3d.la @DL_LIBS@
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tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
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SHADER_TEST_LOG_COMPILER = tests/shader_runner
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endif
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EXTRA_DIST += $(vkd3d_shader_tests)
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if BUILD_DEMOS
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DEMOS_LDADD = $(LDADD) libvkd3d-shader.la @DL_LIBS@ @DEMO_LIBS@
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DEMOS_CFLAGS = $(AM_CFLAGS) @DEMO_CFLAGS@
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bin_PROGRAMS += $(vkd3d_demos)
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demos_vkd3d_gears_SOURCES = demos/gears.c
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demos_vkd3d_gears_CFLAGS = $(DEMOS_CFLAGS)
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demos_vkd3d_gears_LDADD = $(DEMOS_LDADD) -lm
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demos_vkd3d_triangle_SOURCES = demos/triangle.c
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demos_vkd3d_triangle_CFLAGS = $(DEMOS_CFLAGS)
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demos_vkd3d_triangle_LDADD = $(DEMOS_LDADD)
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endif
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noinst_HEADERS = $(vkd3d_test_headers) $(vkd3d_demos_headers)
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VKD3D_V_WIDL = $(vkd3d_v_widl_@AM_V@)
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vkd3d_v_widl_ = $(vkd3d_v_widl_@AM_DEFAULT_V@)
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vkd3d_v_widl_0 = @echo " WIDL " $@;
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vkd3d_v_widl_1 =
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if HAVE_WIDL
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CLEANFILES += $(widl_headers)
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endif
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EXTRA_DIST += $(widl_headers) $(widl_headers:.h=.idl)
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$(widl_headers): %.h: %.idl
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if HAVE_WIDL
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$(VKD3D_V_WIDL)$(WIDL) -h -o $@ $<
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else
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@echo "widl is required to generate $@"
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endif
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|
|
EXTRA_DIST += $(vkd3d_demos_shaders)
|
|
|
|
libvkd3d-utils.pc: $(srcdir)/libs/vkd3d-utils/libvkd3d-utils.pc.in Makefile
|
|
$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
|
|
-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
|
|
-e 's![@]includedir[@]!$(includedir)!g' \
|
|
-e 's![@]libdir[@]!$(libdir)!g' \
|
|
-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
|
|
$< > $@
|
|
|
|
libvkd3d-shader.pc: $(srcdir)/libs/vkd3d-shader/libvkd3d-shader.pc.in Makefile
|
|
$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
|
|
-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
|
|
-e 's![@]includedir[@]!$(includedir)!g' \
|
|
-e 's![@]libdir[@]!$(libdir)!g' \
|
|
-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
|
|
$< > $@
|
|
|
|
libvkd3d.pc: $(srcdir)/libs/vkd3d/libvkd3d.pc.in Makefile
|
|
$(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \
|
|
-e 's![@]exec_prefix[@]!$(exec_prefix)!g' \
|
|
-e 's![@]includedir[@]!$(includedir)!g' \
|
|
-e 's![@]libdir[@]!$(libdir)!g' \
|
|
-e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \
|
|
$< > $@
|
|
|
|
include/private/vkd3d_version.h: dummy-vkd3d-version
|
|
@$(MKDIR_P) include/private
|
|
version=`(GIT_DIR=$(top_srcdir)/.git git rev-parse --short HEAD 2>/dev/null || echo '') \
|
|
| $(SED) -e 's!\(..*\)! (git \1)!' \
|
|
| $(SED) -n -e '$$s!\(.*\)!#define VKD3D_VCS_ID "\1"!p'` \
|
|
&& (echo $$version | cmp -s - $@) \
|
|
|| echo $$version >$@ || ($(RM) $@ && exit 1)
|
|
.SILENT: include/private/vkd3d_version.h
|
|
CLEANFILES += include/private/vkd3d_version.h
|
|
|
|
.PHONY: dummy-vkd3d-version
|
|
dummy-vkd3d-version:
|
|
|
|
## Cross-compile tests
|
|
cross_implibs = crosslibs/d3d12
|
|
CROSS_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/private -I$(builddir)/include
|
|
CROSS_CFLAGS = -g -O2 -Wall -municode ${CROSS_CPPFLAGS} -D__USE_MINGW_ANSI_STDIO=0
|
|
EXTRA_DIST += $(cross_implibs:=.cross32.def) $(cross_implibs:=.cross64.def)
|
|
EXTRA_DIST += tests/shader_runner_d3d11.c tests/shader_runner_d3d9.c
|
|
|
|
shader_runner_cross_sources = \
|
|
$(srcdir)/tests/shader_runner.c \
|
|
$(srcdir)/tests/shader_runner_d3d9.c \
|
|
$(srcdir)/tests/shader_runner_d3d11.c \
|
|
$(srcdir)/tests/shader_runner_d3d12.c
|
|
|
|
if HAVE_CROSSTARGET32
|
|
CROSS32_CC = @CROSSCC32@
|
|
CROSS32_DLLTOOL = @CROSSTARGET32@-dlltool
|
|
CROSS32_IMPLIBS = $(cross_implibs:=.cross32.a)
|
|
CROSS32_EXEFILES =
|
|
if BUILD_TESTS
|
|
CROSS32_EXEFILES += $(vkd3d_cross_tests:=.cross32.exe)
|
|
endif
|
|
if BUILD_DEMOS
|
|
CROSS32_EXEFILES += $(vkd3d_demos:demos/vkd3d-%=demos/%.cross32.exe)
|
|
endif
|
|
|
|
CROSS32_FILES = $(CROSS32_EXEFILES)
|
|
if BUILD_TESTS
|
|
CROSS32_FILES += tests/shader_runner.cross32.exe
|
|
endif
|
|
|
|
CLEANFILES += $(CROSS32_IMPLIBS) $(CROSS32_FILES)
|
|
crosstest32: $(CROSS32_FILES)
|
|
|
|
-include tests/$(DEPDIR)/*.cross32.Po
|
|
-include demos/$(DEPDIR)/*.cross32.Po
|
|
|
|
$(CROSS32_IMPLIBS): %.cross32.a: %.cross32.def
|
|
@${MKDIR_P} crosslibs
|
|
$(AM_V_GEN)$(CROSS32_DLLTOOL) -k -m i386 --as-flags=-32 -d $< -l $@
|
|
|
|
$(CROSS32_EXEFILES): %.cross32.exe: %.c $(CROSS32_IMPLIBS) $(widl_headers)
|
|
$(AM_V_CCLD)depbase=`echo $@ | $(SED) 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
|
|
$(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS32_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
|
|
$(am__mv) $$depbase.Tpo $$depbase.Po
|
|
|
|
tests/shader_runner.cross32.exe: $(shader_runner_cross_sources) $(CROSS32_IMPLIBS) $(widl_headers)
|
|
$(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
|
|
$(CROSS32_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $(shader_runner_cross_sources) $(CROSS32_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
|
|
$(am__mv) $$depbase.Tpo $$depbase.Po
|
|
|
|
else
|
|
crosstest32:
|
|
endif
|
|
|
|
if HAVE_CROSSTARGET64
|
|
CROSS64_CC = @CROSSCC64@
|
|
CROSS64_DLLTOOL = @CROSSTARGET64@-dlltool
|
|
CROSS64_IMPLIBS = $(cross_implibs:=.cross64.a)
|
|
CROSS64_EXEFILES =
|
|
if BUILD_TESTS
|
|
CROSS64_EXEFILES += $(vkd3d_cross_tests:=.cross64.exe)
|
|
endif
|
|
if BUILD_DEMOS
|
|
CROSS64_EXEFILES += $(vkd3d_demos:demos/vkd3d-%=demos/%.cross64.exe)
|
|
endif
|
|
|
|
CROSS64_FILES = $(CROSS64_EXEFILES)
|
|
if BUILD_TESTS
|
|
CROSS64_FILES += tests/shader_runner.cross64.exe
|
|
endif
|
|
|
|
CLEANFILES += $(CROSS64_IMPLIBS) $(CROSS64_FILES)
|
|
crosstest64: $(CROSS64_FILES)
|
|
|
|
-include tests/$(DEPDIR)/*.cross64.Po
|
|
-include demos/$(DEPDIR)/*.cross64.Po
|
|
|
|
$(CROSS64_IMPLIBS): %.cross64.a: %.cross64.def
|
|
@${MKDIR_P} crosslibs
|
|
$(AM_V_GEN)$(CROSS64_DLLTOOL) -k -m i386:x86-64 --as-flags=-64 -d $< -l $@
|
|
|
|
$(CROSS64_EXEFILES): %.cross64.exe: %.c $(CROSS64_IMPLIBS) $(widl_headers)
|
|
$(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
|
|
$(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $< $(CROSS64_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
|
|
$(am__mv) $$depbase.Tpo $$depbase.Po
|
|
|
|
tests/shader_runner.cross64.exe: $(shader_runner_cross_sources) $(CROSS64_IMPLIBS) $(widl_headers)
|
|
$(AM_V_CCLD)depbase=`echo $@ | sed 's![^/]*$$!$(DEPDIR)/&!;s!\.exe$$!!'`; \
|
|
$(CROSS64_CC) $(CROSS_CFLAGS) -MT $@ -MD -MP -MF $$depbase.Tpo -o $@ $(shader_runner_cross_sources) $(CROSS64_IMPLIBS) -ldxgi -lgdi32 -ld3dcompiler_47 && \
|
|
$(am__mv) $$depbase.Tpo $$depbase.Po
|
|
|
|
else
|
|
crosstest64:
|
|
endif
|
|
|
|
.PHONY: crosstest crosstest32 crosstest64
|
|
crosstest: crosstest32 crosstest64
|
|
|
|
if BUILD_DOC
|
|
@DX_RULES@
|
|
all: doxygen-doc
|
|
CLEANFILES += $(DX_CLEANFILES)
|
|
endif
|