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16 lines
380 B
Plaintext
16 lines
380 B
Plaintext
[require]
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shader model >= 5.0
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% This is just a parsing test.
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[compute shader todo]
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[numthreads(1024, 1, 1)]
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void main(uint local_idx : SV_GroupIndex, uint group_id : SV_GroupID)
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{
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GroupMemoryBarrier();
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GroupMemoryBarrierWithGroupSync();
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DeviceMemoryBarrier();
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DeviceMemoryBarrierWithGroupSync();
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AllMemoryBarrier();
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AllMemoryBarrierWithGroupSync();
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}
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