vkd3d/libs
Giovanni Mascellani 6ac525d6c3 vkd3d-shader/spirv: Use capability ShaderViewportIndexLayerEXT for decoration Layer.
Capability Geometry allows to use the Layer builtin in geometry and pixel
shaders. For vertex and domain shaders ShaderLayer should be used, but it's only
available starting from SPIR-V 1.5. ShaderViewportIndexLayerEXT can be used
instead with extension SPV_EXT_shader_viewport_index_layer.
2024-01-22 22:19:09 +01:00
..
vkd3d vkd3d-shader/spirv: Use capability ShaderViewportIndexLayerEXT for decoration Layer. 2024-01-22 22:19:09 +01:00
vkd3d-common vkd3d-common: Use vkd3d_atomic_decrement_u32() in vkd3d_blob_Release(). 2024-01-18 23:16:19 +01:00
vkd3d-shader vkd3d-shader/spirv: Use capability ShaderViewportIndexLayerEXT for decoration Layer. 2024-01-22 22:19:09 +01:00
vkd3d-utils vkd3d-utils: Use debugstr_hresult() in D3DStripShader(). 2024-01-17 22:29:39 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00