vkd3d/libs/vkd3d-shader
2023-06-28 21:40:21 +02:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader: Unify static string arrays initialization pattern. 2023-06-28 21:40:21 +02:00
d3dbc.c vkd3d-shader/hlsl: Handle 'texkill' discard type for sm4+. 2023-06-27 22:33:50 +02:00
dxbc.c vkd3d-shader/ir: Normalise signatures and input/output registers to the Shader Model 6 pattern. 2023-05-24 22:00:29 +02:00
glsl.c vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate(). 2023-03-13 22:09:58 +01:00
hlsl_codegen.c vkd3d-shader: Remove extra newlines from compiler messages. 2023-06-27 22:34:19 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Fold logical expressions. 2023-06-27 22:34:33 +02:00
hlsl.c vkd3d-shader: Unify static string arrays initialization pattern. 2023-06-28 21:40:21 +02:00
hlsl.h vkd3d-shader/hlsl: Handle 'texkill' discard type for sm4+. 2023-06-27 22:33:50 +02:00
hlsl.l vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations. 2023-05-22 22:03:26 +02:00
hlsl.y vkd3d-shader/hlsl: Store the fields of struct parse_if_body as hlsl_block pointers. 2023-06-28 21:40:18 +02:00
ir.c vkd3d-shader/spirv: Take ownership of the shader signatures in spirv_compiler_create(). 2023-06-19 22:44:07 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Use %option nodefault in the lexer. 2023-05-09 21:51:06 +02:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c Release 1.8. 2023-06-22 22:00:20 +02:00
tpf.c vkd3d-shader: Remove extra newlines from compiler messages. 2023-06-27 22:34:19 +02:00
vkd3d_shader_main.c vkd3d-shader: Introduce an API to retrieve all signatures from DXBC shaders. 2023-06-27 22:33:41 +02:00
vkd3d_shader_private.h vkd3d-shader: Synthesize signatures for d3dbc shaders. 2023-06-27 22:33:41 +02:00
vkd3d_shader.map vkd3d-shader: Introduce an API to retrieve all signatures from DXBC shaders. 2023-06-27 22:33:41 +02:00