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vkd3d-shader: Remove extra newlines from compiler messages.
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parent
c4a8e06abf
commit
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Notes:
Alexandre Julliard
2023-06-27 23:34:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/246
@ -473,7 +473,7 @@ static struct list *create_loop(struct hlsl_ctx *ctx, enum loop_type type, const
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}
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else
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{
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hlsl_warning(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "Loop unrolling is not implemented.\n");
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hlsl_warning(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_IMPLEMENTED, "Loop unrolling is not implemented.");
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}
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}
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else if (!strcmp(attr->name, "loop")
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@ -1564,8 +1564,7 @@ static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct lis
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, arg1->data_type)))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Invalid type %s.\n", string->buffer);
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid type %s.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return NULL;
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}
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@ -1575,8 +1574,7 @@ static struct hlsl_ir_node *add_binary_dot_expr(struct hlsl_ctx *ctx, struct lis
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struct vkd3d_string_buffer *string;
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if ((string = hlsl_type_to_string(ctx, arg2->data_type)))
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Invalid type %s.\n", string->buffer);
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Invalid type %s.", string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return NULL;
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}
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@ -2076,7 +2074,7 @@ static struct list *declare_vars(struct hlsl_ctx *ctx, struct hlsl_type *basic_t
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type_has_object_components(var->data_type, true))
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{
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hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Target profile doesn't support objects as struct members in uniform variables.\n");
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"Target profile doesn't support objects as struct members in uniform variables.");
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}
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if ((func = hlsl_get_func_decl(ctx, var->name)))
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@ -3343,7 +3341,7 @@ static bool intrinsic_tex(struct hlsl_ctx *ctx, const struct parse_initializer *
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if (params->args_count == 4)
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{
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hlsl_fixme(ctx, loc, "Samples with gradients are not implemented.\n");
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hlsl_fixme(ctx, loc, "Samples with gradients are not implemented.");
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}
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sampler_type = params->args[0]->data_type;
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@ -3404,7 +3402,7 @@ static bool intrinsic_transpose(struct hlsl_ctx *ctx,
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if ((string = hlsl_type_to_string(ctx, arg_type)))
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hlsl_error(ctx, &arg->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
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"Wrong type for argument 1 of transpose(): expected a matrix or scalar type, but got '%s'.\n",
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"Wrong type for argument 1 of transpose(): expected a matrix or scalar type, but got '%s'.",
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string->buffer);
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hlsl_release_string_buffer(ctx, string);
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return false;
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@ -1889,7 +1889,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
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if (rhs->type != HLSL_IR_LOAD)
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{
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hlsl_fixme(ctx, &instr->loc, "Copying from unsupported node type.\n");
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hlsl_fixme(ctx, &instr->loc, "Copying from unsupported node type.");
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return false;
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}
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@ -4794,7 +4794,7 @@ static void write_sm4_jump(struct hlsl_ctx *ctx,
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vkd3d_unreachable();
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default:
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hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.\n", hlsl_jump_type_to_string(jump->type));
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hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.", hlsl_jump_type_to_string(jump->type));
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return;
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}
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@ -5010,7 +5010,7 @@ static void write_sm4_resource_store(struct hlsl_ctx *ctx,
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if (resource_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
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{
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hlsl_fixme(ctx, &store->node.loc, "Structured buffers store is not implemented.\n");
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hlsl_fixme(ctx, &store->node.loc, "Structured buffers store is not implemented.");
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return;
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}
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