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checksum.c
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
d3d_asm.c
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vkd3d-shader/dxil: Read immediate constant arrays.
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2023-10-11 22:21:19 +02:00 |
d3dbc.c
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vkd3d-shader/d3dbc: Use D3DSIO_TEXKILL instead of VKD3D_SM1_OP_TEXKILL (clangd).
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2023-10-12 23:27:24 +02:00 |
dxbc.c
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vkd3d-shader/dxbc: Load input signatures also from ISG1 chunks.
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2023-09-25 22:07:06 +02:00 |
dxil.c
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vkd3d-shader/dxil: Read DXIL metadata named nodes.
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2023-10-12 18:23:33 +02:00 |
glsl.c
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vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate().
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2023-03-13 22:09:58 +01:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Remove enum hlsl_error_level (clangd).
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2023-10-12 23:27:22 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader: Add constant folding for 'rsq'.
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2023-10-05 16:16:03 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
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2023-10-09 21:58:24 +02:00 |
hlsl.h
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vkd3d-shader/hlsl: Remove enum hlsl_error_level (clangd).
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2023-10-12 23:27:22 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
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2023-10-09 21:58:24 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields.
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2023-10-09 21:58:27 +02:00 |
ir.c
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vkd3d-shader/ir: Translate TEX instructions to SAMPLE.
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2023-10-09 21:58:40 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
spirv.c
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vkd3d-shader: Remove unnecessary fallthroughs (clangd).
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2023-10-12 23:27:19 +02:00 |
tpf.c
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vkd3d-shader/tpf: Avoid translations to D3DDECLUSAGE and back (clangd).
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2023-10-12 23:27:19 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader/dxil: Read immediate constant arrays.
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2023-10-11 22:21:19 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/dxil: Read DXIL metadata values.
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2023-10-12 18:23:31 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Export vkd3d_shader_build_varying_map.
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2023-09-19 21:30:35 +02:00 |