vkd3d/libs/vkd3d-shader
2023-09-25 22:07:08 +02:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader/spirv: Introduce a Static Single Assignment register type. 2023-09-25 22:07:04 +02:00
d3dbc.c vkd3d-shader/ir: Introduce a boilerplate to validate the generated IR. 2023-09-22 11:06:13 +02:00
dxbc.c vkd3d-shader/dxbc: Load input signatures also from ISG1 chunks. 2023-09-25 22:07:06 +02:00
dxil.c vkd3d-shader/dxil: Declare shader inputs. 2023-09-25 22:07:08 +02:00
glsl.c vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate(). 2023-03-13 22:09:58 +01:00
hlsl_codegen.c vkd3d-shader/hlsl: Use conditional moves for arithmetic operators instead of branching. 2023-09-22 11:06:22 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Add constant folding for 'sat'. 2023-09-22 11:06:35 +02:00
hlsl.c vkd3d-shader/hlsl: Remove HLSL_OP3_LERP. 2023-09-14 20:28:54 +02:00
hlsl.h vkd3d-shader/hlsl: Document some possibly obscure HLSL opcodes. 2023-09-14 20:28:55 +02:00
hlsl.l vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations. 2023-05-22 22:03:26 +02:00
hlsl.y vkd3d-shader/hlsl: Produce 2D resource declarations and loads for tex1D(). 2023-09-13 23:11:11 +02:00
ir.c vkd3d-shader/ir: Validate source parameters. 2023-09-22 11:06:18 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/spirv: Build undefined values once. 2023-09-25 22:07:05 +02:00
tpf.c vkd3d-shader/ir: Introduce a boilerplate to validate the generated IR. 2023-09-22 11:06:13 +02:00
vkd3d_shader_main.c vkd3d-shader: Make the paramater allocator slab size at least MAX_REG_OUTPUT. 2023-09-25 22:07:01 +02:00
vkd3d_shader_private.h vkd3d-shader/spirv: Introduce a Static Single Assignment register type. 2023-09-25 22:07:04 +02:00
vkd3d_shader.map vkd3d-shader: Export vkd3d_shader_build_varying_map. 2023-09-19 21:30:35 +02:00