vkd3d/libs/vkd3d
2023-06-22 22:00:20 +02:00
..
command.c vkd3d: Create smaller UAV-only descriptor pools in the allocator if Vulkan-backed heaps are enabled. 2023-05-08 20:22:02 +02:00
device.c vkd3d: Create smaller UAV-only descriptor pools in the allocator if Vulkan-backed heaps are enabled. 2023-05-08 20:22:02 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c vkd3d: Avoid redundantly initialising "descriptors" in d3d12_desc_flush_vk_heap_updates_locked(). 2023-05-26 19:11:26 +02:00
state.c Release 1.8. 2023-06-22 22:00:20 +02:00
utils.c vkd3d: Do not allow synchronization primitives to fail. 2023-02-02 20:51:27 +01:00
vkd3d_main.c vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vkd3d_private.h vkd3d: Create smaller UAV-only descriptor pools in the allocator if Vulkan-backed heaps are enabled. 2023-05-08 20:22:02 +02:00
vkd3d_shaders.h vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewFloat(). 2019-11-25 16:06:59 +01:00
vkd3d.map vkd3d: Allow writing log output via a custom callback. 2022-06-07 19:38:57 +02:00
vulkan_procs.h vkd3d: Use Vulkan timeline semaphores for D3D12 fences. 2022-03-24 19:47:24 +01:00