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The additional data is needed to implement UAV clears. Moving this out of d3d12_desc also helps make copying and traversing descriptor arrays more CPU cache-friendly. Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>