vkd3d/m4
Giovanni Mascellani 0752e545e4 configure: Detect pthread support using -pthread instead of -lpthread.
The latter links the pthread library, but doesn't set the preprocessor
state that some toolchains require. The former is the supported way
to use pthread.

This allows vkd3d to be compiled with the Android NDK.
2024-01-09 23:00:56 +01:00
..
.gitignore build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
ax_compare_version.m4 build: Drop hack for stripping RPC includes from widl-generated headers. 2019-04-10 18:56:41 +02:00
ax_prog_doxygen.m4 include: Add basic documentation for vkd3d_types.h. 2020-09-02 16:22:47 +02:00
check-cflags.m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
check-functions.m4 build: Check how many arguments pthread_setname_np() takes. 2018-08-16 11:03:44 +02:00
check-mingw-prog.m4 configure: Also extract the cross target from Clang compilers. 2021-08-06 12:31:15 +02:00
check-pthread.m4 configure: Detect pthread support using -pthread instead of -lpthread. 2024-01-09 23:00:56 +01:00
check-soname.m4 build: Assume the soname is <library>.dll when building for MinGW hosts. 2020-08-13 21:45:43 +02:00
check-vulkan.m4 configure: Allow specifying the Vulkan library path with VULKAN_LIBS. 2022-04-27 21:46:18 +02:00
ld-version-script.m4 build: Use linker version scripts to control visibility. 2018-01-15 17:51:25 +01:00
vulkan.m4 build: Check VK_HEADER_VERSION. 2018-10-29 17:08:38 +01:00
widl.m4 build: Redirect stderr to /dev/null in VKD3D_PROG_WIDL. 2019-04-15 21:02:14 +02:00