vkd3d/libs/vkd3d
Józef Kucia 3eb5e59e37 libs/vkd3d: Count buffer SRVs and UAVs separately.
SRV and UAV root parameters are buffer views.
2017-08-08 17:09:35 +02:00
..
command.c libs/vkd3d: Mark d3d12_command_list_SetDescriptorHeaps() as implemented. 2017-08-04 17:06:33 +02:00
device.c libs/vkd3d: Add support for sampler descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
libvkd3d.pc.in build: Add some standard files. 2016-10-28 12:34:12 +02:00
resource.c libs/vkd3d: Implement creating 2D texture UAVs. 2017-08-08 17:09:35 +02:00
state.c libs/vkd3d: Count buffer SRVs and UAVs separately. 2017-08-08 17:09:35 +02:00
utils.c libs/vkd3d: Add compressed texture formats. 2017-08-02 14:04:26 +02:00
vkd3d_main.c libs/vkd3d-shader: Implement root signature parsing. 2017-06-27 13:16:47 +02:00
vkd3d_private.h libs/vkd3d: Add support for sampler descriptors in root descriptor tables. 2017-08-04 17:06:33 +02:00
vulkan_procs.h Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00