vkd3d/libs/vkd3d-shader
Anna (navi) Figueiredo Gomes 3d8fc1a467 vkd3d-shader/spirv: Break long assembly lines.
Avoid overflowing the (Wine) debug log buffer when output lines are too
long, and keep spirv-text output more legible. The output is still valid
SPIR-V asm, as the assembler does not care for which kind of whitespace
is used.
2024-09-03 17:06:20 +02:00
..
2024-08-19 14:17:41 +02:00