vkd3d/libs
Conor McCarthy 3bbe374ca8 vkd3d-shader/dxil: Implement DX intrinsic Tertiary.
IBFE and UBFE are not emitted for HLSL sources which perform bitfield
extractions, e.g. loading a value from a struct containing bitfields, or
the equivalent done with bit shifts. These instructions are probably
only emitted by the TPF -> DXIL converter, which makes them hard to test.
2024-01-29 22:33:20 +01:00
..
vkd3d vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_signature_Release(). 2024-01-25 22:24:55 +01:00
vkd3d-common vkd3d-utils: Add D3DReflect(). 2024-01-24 22:37:53 +01:00
vkd3d-shader vkd3d-shader/dxil: Implement DX intrinsic Tertiary. 2024-01-29 22:33:20 +01:00
vkd3d-utils vkd3d-utils: Implement input and output signature reflection. 2024-01-24 22:37:53 +01:00
.gitignore libs/vkd3d: Trace build version. 2018-06-27 22:43:49 +02:00