vkd3d/libs/vkd3d-common
Zebediah Figura 174172887b vkd3d-shader: Allow writing log output via a custom callback.
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-07 19:38:49 +02:00
..
blob.c vkd3d: Move the ID3DBlob implementation to vkd3d-common. 2020-09-24 19:11:39 +02:00
debug.c vkd3d-shader: Allow writing log output via a custom callback. 2022-06-07 19:38:49 +02:00
error.c vkd3d: Move hresult_from_vkd3d_result to vkd3d-common. 2020-09-29 18:34:06 +02:00
memory.c libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d. 2017-06-19 18:05:53 +02:00
utf8.c vkd3d-common: Fix vkd3d_strdup_{w16, w32}_utf8() functions. 2019-02-05 19:26:46 +01:00