vkd3d/tests/sampler-offset.shader_test
Francisco Casas 7aa709ad57 tests: Add tests for Sample method with offset.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-26 18:36:24 +01:00

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[sampler 0]
filter point point point
address clamp clamp clamp
[texture 0]
size (3, 3)
0.0 0.0 0.0 0.4 0.1 0.0 0.5 0.0 0.2 0.0 0.0 0.4
0.0 0.1 0.5 0.0 0.1 0.1 0.0 0.4 0.2 0.1 0.5 0.0
0.0 0.2 0.0 0.4 0.1 0.2 0.5 0.0 0.2 0.2 0.0 0.4
[pixel shader]
sampler s;
Texture2D t;
float4 main() : sv_target
{
return t.Sample(s, float2(0.5, 0.5), int2(0, 1));
}
[test]
draw quad
probe all rgba (0.1, 0.2, 0.5, 0.0)
[pixel shader]
sampler s;
Texture2D t;
float4 main() : sv_target
{
return t.Sample(s, float2(0.1, 0.5), int2(2, 1));
}
[test]
draw quad
probe all rgba (0.2, 0.2, 0.0, 0.4)
[pixel shader]
sampler s;
Texture2D t;
float4 main() : sv_target
{
return t.Sample(s, float2(0.9, 0.5), int2(-2, 1));
}
[test]
draw quad
probe all rgba (0.0, 0.2, 0.0, 0.4)