vkd3d/libs/vkd3d-shader
2023-10-09 21:58:38 +02:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader: Introduce a separate register type for combined samplers. 2023-10-09 21:58:38 +02:00
d3dbc.c vkd3d-shader/d3dbc: Initialize register dimension for all register types. 2023-09-26 22:07:06 +02:00
dxbc.c vkd3d-shader/dxbc: Load input signatures also from ISG1 chunks. 2023-09-25 22:07:06 +02:00
dxil.c vkd3d-shader/dxil: Convert into an error the warning for an unhandled instrinsic. 2023-09-26 22:07:51 +02:00
glsl.c vkd3d-shader/glsl: Update the current source location in vkd3d_glsl_generator_generate(). 2023-03-13 22:09:58 +01:00
hlsl_codegen.c vkd3d-shader/hlsl: Propagate structure fields modifiers when copying shader inputs. 2023-10-09 21:58:29 +02:00
hlsl_constant_ops.c vkd3d-shader: Add constant folding for 'rsq'. 2023-10-05 16:16:03 +02:00
hlsl.c vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers. 2023-10-09 21:58:24 +02:00
hlsl.h vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields. 2023-10-09 21:58:27 +02:00
hlsl.l vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers. 2023-10-09 21:58:24 +02:00
hlsl.y vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields. 2023-10-09 21:58:27 +02:00
ir.c vkd3d-shader: Turn vkd3d_shader_register.immconst_type into vkd3d_shader_register.dimension. 2023-09-26 22:07:04 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range. 2023-10-09 21:58:01 +02:00
tpf.c vkd3d-shader/tpf: Output interpolation modifiers for input declarations. 2023-10-09 21:58:31 +02:00
vkd3d_shader_main.c vkd3d-shader: Make the paramater allocator slab size at least MAX_REG_OUTPUT. 2023-09-25 22:07:01 +02:00
vkd3d_shader_private.h vkd3d-shader: Introduce a separate register type for combined samplers. 2023-10-09 21:58:38 +02:00
vkd3d_shader.map vkd3d-shader: Export vkd3d_shader_build_varying_map. 2023-09-19 21:30:35 +02:00